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In Project Smallbot: Light, each level in the game will have enemies unique to the level. In this update, we’ll be looking at the monsters found in the first 2 levels of the game!

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In Project Smallbot: Light, each level in the game will have enemies unique to the level. Whether big or small, jumpy or static, metallic or spiky, every monster and mutant found in this game have their own attributes and abilities that can either help or hinder you on your adventure.

In this update, we’ll be looking at the monsters found in the first 2 levels of the game!

Blow Bird

Level Found: Frenzy Forest
Returning from Project Smallbot with a new look, Blow Birds are the first types of enemies you confront in Frenzy Forest. A fusion between a balloon, a cat, and a bird, Blow Birds casually fly in the air and keep to themselves… for the most part. Some Blow Birds like to flap their wings in just one place until the sunset, while others like to just fly in a circle for no particular reason.

Project Smallbot: Light introduces the Angry Blow Birds! Unlike regular Blow Birds, Angry Blow Birds get pretty mad whenever you’re close to them. They’ll chase you down until you outrun them so watch out! But don’t worry! As long as the energy shield is on they can’t hurt you at all, and they can also be stopped with a simple bounce on the head.


Levels Found: Frenzy Forest, Cave Tales
Also returning from Project Smallbot, but this time with a spike on its head due to the events in the beginning of this game, Steenhenges are big rock monsters that cannot be jumped on. Although they can’t be killed with a simple bound on the head, these stone creatures can die if their bodies are expose to a lot of heat so use Yellow Smallbot’s energy shield to quickly end them off. Just make sure your energy shield isn’t off while they bolt towards you. Steenhenges are known for not really having a purpose in life other than existing and constantly moving left and right. They do this all day and night and never stop for a break as they constantly need to move otherwise they will become normal, non-living piles of rock.

Potato Bat

Level Found: Cave Tales
A new enemy… and also a very odd one. A fusion between a moldy potato and a poisonous bat, potato bats only show up in caves and are similar to blow birds when it comes to their actions. Some like to stay in one place but most of them like to attack any living thing that doesn’t originate from caves. Soooo… basically just you.

When they see you they automatically change into a poisonous green color as they rush down to poison you. Luckily you are a robot so you are not effected by the poison overtime, but that doesn’t stop the potato bat from dealing more damage than both Blow Birds and Steenhenges when in this poisonous state. Be very careful and make sure your shield is on you when they approach you. Do not even attempt bouncing on them either. The spikes on its wings will hurt you and can do a lot of damage as well.


Level Found: Cave Tales
So what happens when you mix a computer mouse with a dirty cave rat? Well you get a mousurat, a small and poisonous rat mutant. Mousurats by far do the weakest damage and are known for not being very harmful. But these little creatures are very hard to see in the dark due to their fur blending in with the darkness very well. Doesn’t help that some of them like to move around when they can.

That’s all the enemies for now!!!

There are still a lot of enemies yet to be shown off in game. Many new enemies as well as enemies returning from Project Smallbot will be introduced as time goes on but for now we must stop with these 4 enemies.

Next Know Your Enemies Mini Update will most likely focus on the creatures that inhabit both Open Fields (Level 3) and Snow Bound (level 4).

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