Tag "screenshot"  (0 - 30 of 152)
#21 Time for testing, polishing and improving the game!

#21 Time for testing, polishing and improving the game!

News

And finally, all pending tasks and missing parts have been completed! Now it’s on to bringing it all together, testing and improving everything as required...

#20 Update speech bubbles, dialog boxes and diary

#20 Update speech bubbles, dialog boxes and diary

News

These past few weeks I’ve spent most of my time creating the diary system and adding notes for it, but the most exciting news are the new speech bubbles...

#19 Diary system, new NPCs and expanded Pineview locations!

#19 Diary system, new NPCs and expanded Pineview locations!

News

These updates have become slightly less frequent, but that’s mostly because development work has me completely absorbed + there’s been a lot of non...

Priest Update

Priest Update

News

A post covering the recent changes to the Battle-Priest.

What I learned working on Towards The Pantheon

What I learned working on Towards The Pantheon

Feature

Lessons lead developer Connor O.R.T. Linning learned while working on indie RPG Towards The Pantheon

Mage Update

Mage Update

News

An update covering the changes made to the Human Mage and his abilities.

Building cultures and cultural buildings

Building cultures and cultural buildings

News

During our summer of dev, we have been formulating ways to express alien cultures through their architecture. We have some freaky fun buildings.

Meet SAINT : Martial Art Specialist from India

Meet SAINT : Martial Art Specialist from India

News

Regularly, we'll reveal here critical informations about the special agents you'll be able to recruit in Sigma Theory. Let's start with Saint!

#17 Finishing up incomplete scenes. Also, I'm moving to a new place!

#17 Finishing up incomplete scenes. Also, I'm moving to a new place!

News

During the past weeks, after wrapping up campaign related work, I dived head first into finishing up the remaining scenes so as to bring the core of the...

New in Operation Lone Wolf: Weapon Skins

New in Operation Lone Wolf: Weapon Skins

News

When you get to level 3, a weapon skin shop is unlocked to buy skins for your weapons. Skins can only be bought with in-game money, which is earned by...

New Hellcaster Spells

New Hellcaster Spells

News

An article covering the three new spells available for the Demon Hellcaster.

Hive Quest August Update

Hive Quest August Update

News

New stuff & shenanigans from the creator of Hive Quest!

FINAL 15 hours for the Rainswept Indiegogo crowdfunding campaign!

FINAL 15 hours for the Rainswept Indiegogo crowdfunding campaign!

News

The Rainswept Indiegogo crowdfunding campaign has reached its final 24 hours. If you’ve been holding off for the end of the campaign to support it...

We now have our dev Steam page!

We now have our dev Steam page!

News

You can now follow Goblinz Studio on Steam! You will receive notification when we release a new RPG/Strategy game!

Goblinz Studio

Goblinz Studio

Company

We are developing RPG/Strategy Roguelike games like Dungeon Rushers or Robothorium (party-based Dungeon Crawlers with turn-based Fights).

Physical rewards now available - Tshirts, Mugs and Posters!

Physical rewards now available - Tshirts, Mugs and Posters!

News

Physical rewards tiers are now available for the Rainswept Indiegogo campaign - These include stickers, posters, mugs and T-shirts!

2050_ Banshee VT-16 New Hypercar! Wallpapers!

2050_ Banshee VT-16 New Hypercar! Wallpapers!

News

Unveiling of the newest in exotic super flying car for the year 2050!

Robothorium at Gamescom 2018 and release date announced!

Robothorium at Gamescom 2018 and release date announced!

News

We are glad to announce our booth on the gamescom 2018! Let's meet us there and get your awesome goodies bag!

We've interviewed Bastien Locoge, the swiss army knife of Goblinz Studio

We've interviewed Bastien Locoge, the swiss army knife of Goblinz Studio

News

Can you tell me about your coding job at Goblinz Studio? I mainly take care of sprites integration and views creation (HUD, game scenes UI, icons, tooltips...

Indiegogo campaign is now LIVE + new trailer!

Indiegogo campaign is now LIVE + new trailer!

News

I’m really excited to announce that the Indiegogo campaign for Rainswept is now live! Also check out the new trailer here.

Upcoming Indiegogo crowdfunding campaign for Rainswept

Upcoming Indiegogo crowdfunding campaign for Rainswept

News

A small but very important update today - I wanted to let you guys know that I’ll be launching an Indiegogo campaign in order to crowdfund Rainswept...

Keeping Score in the Great Outdoors

Keeping Score in the Great Outdoors

News

More and more, today’s games feature seemingly endless “missions” and “achievements.” We miss a sense of feeling done: a final score.

End of the productive week

End of the productive week

News

The last week was a first free week after a long time and it was really productive week. I almost finished two first levels (with some placeholders and...

#16 Animated faces for dramatic cutscenes

#16 Animated faces for dramatic cutscenes

News

This week I’ve got something cool to show you - the process that I’ve used for creating a couple of short cutscenes so far for Rainswept. Check it...

NPCs - Work in progress -  "Warriors"

NPCs - Work in progress - "Warriors"

News

Work in progress view - some Warriors for Soulforge

NPCs - Work in progress -  "Warriors"

NPCs - Work in progress - "Warriors"

News

Work in progress view - some Warriors for Soulforge

#15 Timelapse of a cloud being painted + some new screenshots

#15 Timelapse of a cloud being painted + some new screenshots

News

Hi there! I decided to record me painting a cloud that'll be used in Rainswept. Also, I love painting clouds.

Back from Hiatus! New Level!

Back from Hiatus! New Level!

News

Project Smallbot: Light is out of hiatus once again! A new level is also shown off!

Gym Empire - Building The World

Gym Empire - Building The World

News

Game immersion is reliant on three core factors; gameplay, audio and visuals. Creating an interesting and aesthetically pleasing world for Gym Empire...

#14 Interrogation room art - Old v/s new

#14 Interrogation room art - Old v/s new

News

It’s been a while since the last devlog, mainly because I’ve been working on the final scenes of the game. I wouldn’t want to show anything related...

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