Post news RSS Journey's End Devlog #6 - Public Demo Release

In this Devlog we're making our demo available publicly, and showing off whats new!

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Leveling up

Leveling in Journey's End is currently in an early stage. Right now we're handling leveling up similar to Dark Souls, where a currency is used to level up. Each level increases the required credits to level up and grants the player 2 skill points to spend. Please let us know what you think of this system!



Lore from crafting

Lore is an important part of the storytelling in Journey's End. Our goal is to allow the player to learn the lore of the universe in a wide variety of ways, one of which being through crafting. Upon crafting an item which hasn't had its lore unlocked yet you'll receive an alert indicating what lore you've unlocked. Lore can also be unlocked through conversations, quests, and going to certain locations.

Outfit 1

Outfit 2

Outfits and Clothing

For some time you've probably noticed the distinct lack of different clothing on characters. This is because clothing was the last thing that needed to be converted from the old inventory system. We've fully re-implemented clothing, and have added a basic outfit for each race!


Journey's End Public Demo

As we move towards Kickstarter we want to get your feedback regarding Journey's End through our public demo. Please note that there is a limited amount of content in this demo, and its main goal is to demonstrate a general feel of what Journey's End will play like.

Our Public Discord

Please come join us on our public discord to share any comments, critiques, and to keep up to date on how things are progressing!

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