Post news RSS Infinitesimals - A selection of progress updates

A bunch of work in progress videos of various aspects of the game.

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First, a little trailer showing various footage of the game...

Then we have the latest iteration of the POD's wheeled mode:

Then we see Captain Orkney taking damage and the effects it has on his mobility:

Stinger drones have had some sound design work done:

and finally, here are some fully procedural animated industrial arms. Here they automatically search for pickup targets and pass them to the next arms pick up spot.

SPY-maps - - 2,904 comments

Wow! great progress you guys have made on your game!
I love how the POD seems to skate over the shiny floor and the captain gets hit each time while he runs. Great blood splatters! And the Stinger update video is really amazing! It makes me think about some kind of plant seeds that are shooting in all directions and the Captain has to see that he doesn't get hit. Not sure what the exact gameplay will be like from your game but it would be awesome when you could implement futures like seeds shooting etc, real nature 'things' so to speak.
And pass the parcel is a example of very awesome modeling and animating. Will have taken quit some time to make it run all so that each arm picks up a parcel from another arm.

As always, great update! Thanks,

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cubitstudios Author
cubitstudios - - 19 comments

Thanks SPY-maps :)
We're still getting all the fundamental systems in place, but if all goes well, this year will see enough progress to see gameplay footage :)

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Argoon - - 1,077 comments

Love the idea, the animations and model work is also top, Looks awesome guys.

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