Post news RSS Dev Log #2 - Working on the Terrain in Bug Infestation

Im working alot around the Terrain and it looks already very Pretty.

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This Week i was working almost only on the Terrain to Design the First Level and improve the Quality

So here we got the Old Terrain with Old Textures and i wasnt satisfied about this. So i decided to make the Grass Texture a bit more decent.

SundayTexturing

The Result is really nice, i also spawned the Trees Procedural new to the new Settings of Textures.

SundayTexturing2SundayTexturing3

The Next Step is to get a good Result of Quality and FPS. There are now over 4 Millionen of Grass Instances in this Terrain floating in the World.

WeekendEnd2

I Also implement Plants and Big Grasses to give the Terrain a bit more variety.

Grab 20180617192738 w1776h999 x

The Most Work this week i spend on the First Lake that turn into a Waterfall and runs to the Sea.

SweetSpot

On This Sweet Spot i startet to create the Lake. I implement a Waterfall:

SweetSpot3

And let create the River floating to the Sea:

SweetSpot2


Now i wanted to make the overall Look a bit nicer so i started to Create a Particle System and added Rocks to the Environment.

AfterParticle4

AfterParticle

AfterParticle6

Here is a Short Video of the Waterfall:


In Case it looked a bit Rough and unpolished so i decided to Add more Stones to this Area to break the Rough Texture.

BreakingRoughSpots

Grab 20180617192717 w1776h999 x1

This was the Work i done this Week. There is more Coming soon and i hope to release a Prototype soon.

Some Additional Pictures of Plants around the Level:

Grab 20180617192847 w1776h999 x

Grab 20180617192819 w1776h999 x

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Thanks for Support

Comments
TheBlackshot
TheBlackshot - - 16 comments

looks a lot like The Forest so far lol

Reply Good karma Bad karma+1 vote
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