Paincake (aka KRSK) (the real name's Cyril Fomin), our mapper and texture artist, is a citizen of Ukraine and currently he lives in the town called Kharkiv which is being attacked for a past few days. We keep in touch everyday and he's fine (to the extent one can be fine in situation like this), but he can't post here due to the lack of resources. We hope Cyril stays safe. And while we care for Cyril, he cares even more about citizens of his country, his homeland. The situation is tough there and Cyril is asking one thing: send aid to people of Ukraine. You can find articles on that matter on Internet, e.g. on Time website.
If you wanted to support our dev team with donations, you can instead support people of Ukraine.
Meanwhile the rest of the team is working on an update for Field Intensity. It's gonna be nothing big, mostly fixes and little improvements. We received a lot of feedback and bug reports and we watched a lot of playthroughs to understand what was done wrong in the mod. We want to polish these things out to make Field Intensity even better.
I also personally want to write a few articles (that can be even considered tutorials in a way) with some details about Field Intensity development and share the experience with the community. I already have a number of topics in mind, but I also want to ask people who might be interested: is there anything you wish to know about Field Intensity development? Leave your questions in comments.