Post news RSS A Status Update and a Big Thank You!

We'd like to thank everyone who has downloaded the mod. We'd also like to give you a status report on how things are progressing.

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Hello again, Doomers!

Good news! v0.50 of Dragon Sector (The Remake) is now available!

Feel free to check out the rest of this post, it's got some fun stuff in it, too.

It’s been a little while since our last update, so we felt it was a good time to make a post here and let you all know what’s been going on with Dragon Sector since our last release in October.

Before we get to that, though, there are a couple of links we’d like to share with you.

First, we want to thank Blood Ground Gaming for making this awesome Game Music Video with Dragon Sector! To say that this made our day would be an understatement! He’s got a fun channel with Game Music Videos and playthroughs that are really enjoyable to watch. Check him out and hit his subscribe button!

Next, I did a Q&A with @BarefootMapMaker about Dragon Sector, which will shed some light on some of the thinking behind the project and how we approach its making. It’s a pretty substantial read, so you may want to set some time aside. But if you’re interested in knowing more about the backstory of the mod, it will be well worth your time.

Dragon Sector (Remake) Personal Spotlight

Now, the news that you clicked this link for.

We had taken a break from working on the maps to recharge. We are now back at it, and Map 5 is progressing quite well. While he’s been at home, @BarefootMapMaker has been working on the map. I have to say that what I’ve seen taking shape over the past few days looks great! It’s been a real treat to watch it take shape.

This large industrial area manages to feel vast and claustrophobic at the same time. You get a definite sense that you’re in someplace huge, but the walkways make it feel cramped. There are also lots of opportunities for using cover to help you deal with monsters.

As always, here are a few screenshots to show you what it’s looking like at the moment.

Map 5 Screen 1Map 5 Screen 2Map 5 Screen 3Map 5 Screen 4Map 5 Screen 5Map 5 Screen 6Map 5 Screen 7Map 5 Screen 8

I've been working on some monster modifications. There are a lot of monsters out there online, ready to use, and I always appreciate when folks let people use and modify their creations. It’s something that’s been part of the Doom Community ethos since the beginning.

That said, we want the monsters in Dragon Sector to feel unique, so we figure out what we want them to do, and then I go about making it happen. You might recognize a monster, but that doesn’t necessarily mean it’s going to behave as you remember it. We feel this helps keep things interesting.

We’re looking forward to bringing you this next map. We really want to thank everyone for downloading and playing our mod, and for leaving feedback. While we may not act on all of it, you can be sure that we are hearing you.

That’s it for now. Have a great one!

@BarefootMapMaker & @DarynS

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