First of all, I want to point out a few things.
I'm only halfway through the finish line, but now that I can dedicate more time to this project, I will speed up the development aiming for a release in mid-2021.
This game does not plan to change the world, nor to drastically solve any problem, I just want more people to know about the ocean's pollution while having, hopefully, fun.
I'm going to write a dev log every month, to keep you updated with the news, in this post I will show some of the best features that I implemented in the last 2 months.
A new waste cleaning system
Better water current visualization
Procedural sea urchin generation and animation
Bait’s wire reacts to player movement
Advanced checkpoint system
How to support me?
Be sure to join the discord server, where you can talk about the game, give feedback and follow each step of the development.
Follow the game on indiedb (DUH!!!)