Tag "madewithunity"  (0 - 30 of 95)
New view on the same levels

New view on the same levels

News

The new view is there! Compare the old and new. Where is better?

Neon Tail - DEMO

Neon Tail - DEMO

News

Neon Tail - Early Access DEMO. After finishing the Demo, could you please fill out the questionnaire to let us better Neon Tail, thank you.

Sparks — RollBaller update

Sparks — RollBaller update

News

What's new: — Added sparks as currency — Pretty levels — Autosave and load last played level

Rolling the hardest way or die trying!

Rolling the hardest way or die trying!

News

RollBaller v0.2.14 update — Rolling the hardest way or die trying! What's new: — New Player Effect — Added timer for competitions — Levels menu

Time 56.734 - Can you be faster? - Training room [hardest way] RollBaller

Time 56.734 - Can you be faster? - Training room [hardest way] RollBaller

News

RollBaller update version 0.2.13 What's new: — New Player Effect — Added timer for competitions — Levels menu

Small Spinning Hall [RollBaller]

Small Spinning Hall [RollBaller]

News

​RollBaller version 0.2.12 update What's new: — New level added — Fix freeze near walls — The hardest way in the training room now a little bit...

Training room. Should be or not?

Training room. Should be or not?

News

What's new: — Training room — Simple Sound effects.

Good Checkpoints - smooth gameplay

Good Checkpoints - smooth gameplay

News

Checkpoint! Now you can continue from the last checkpoint.

Conformity

Conformity

Game

Conformity is a first-person horror video game prototype created and developed by Alessandro Capriolo. The majority of the game is set in an abbandoned...

Neon Tail - Devlog 44

Neon Tail - Devlog 44

News

Gained about 20FPS in very performance heavy camera angles, the game runs way faster overall.

BIG Festival 2019

BIG Festival 2019

News

This week is happening the BIG Festival in Sao Paulo, the biggest indie game festival of Latin America!

BIG Festival

BIG Festival

News

Hey everyone 🙂 The BIG Festival just begun today and this is the biggest indie game festival of Latin America!

Naxia - Official Trailer

Naxia - Official Trailer

News

Check out the latest #Naxia trailer.

Neon Tail - Devlog 42

Neon Tail - Devlog 42

News

- Analysed feedbacks from Bitsummit. - Made a new character playable. - Fixed selfie Screenshot file saving. - Created a ghosting system that allows me...

Neon Tail - Devlog 41

Neon Tail - Devlog 41

News

Next I'll try to focus on putting things to do, and polish before Bitsummit.

Ritbone Is Available now !

Ritbone Is Available now !

News

At last Ritbone was completed and is available now on Steam 😉🎮

Swordbreaker: Origins - Mosaic mini-game

Swordbreaker: Origins - Mosaic mini-game

News

Video gameplay of our mini-game Mosaic. Pleasant viewing.

FAR S ULTRA Update 3.2.1.0 + OST

FAR S ULTRA Update 3.2.1.0 + OST

News

FAR S ULTRA Update 3.2.1.0 is live now on Steam. Also, The Original Soundtrack is available too has a DLC. Get in now in the SoundTrackBundle.

Swordbreaker: Origins. Steam page aviable!

Swordbreaker: Origins. Steam page aviable!

News

An illustrated text quest in the Swordbreaker universe. The prequel tells about the life and adventures of Swordbreaker from his childhood, and before...

Swordbreaker: Origins

Swordbreaker: Origins

Game

An illustrated text quest in the Swordbreaker universe. The prequel tells about the life and adventures of Swordbreaker from his childhood, and before...

Neon Tail - Devlog 40

Neon Tail - Devlog 40

News

- Updated trick list & redesigned tricks&combo; system - Updated Manual animation - Created and implemented combo sounds - ResidenceArea import - Import...

Neon Tail - Devlog 39

Neon Tail - Devlog 39

News

- Fixed Shop talking bug - Added Save Menu to break times - Adjusted Alis shop's furnitures and colliders - Added hint, go back to Tybalt when Job Notifier...

Naxia Environments

Naxia Environments

Feature

Travel through 12 unique worlds with lots of interiors to discover.

Neon Tail - Devlog 38

Neon Tail - Devlog 38

News

- Fixed a ton of small bugs - Modeled skinned rigged animated and coded a new NPC (clothing shop vendor) - Added a secret Rocket of Fame - Added the save...

Check out Naxia Project on UnityConnect

Check out Naxia Project on UnityConnect

News

Check out Naxia Project on UnityConnect!!

Swordbreaker: Back to The Castle - Graveyard

Swordbreaker: Back to The Castle - Graveyard

News

We are working on a new part of the night location - Cemetery.

Neon Tail - Devlog 36

Neon Tail - Devlog 36

News

- In order to have a shopping system I needed first to create a UI menu, so that's what i did. - In my UI menu I needed first the datas about each items...

Neon Tail - Devlog 35

Neon Tail - Devlog 35

News

- A small Monument that displays the names of our backers/supporters. A huge thank you to them! - The job management system - First job system : package...

Neon Tail - Devlog 34

Neon Tail - Devlog 34

News

- The job system is done, a first type of job, package delivery, is coded and is ready for level design phase - Created a Notification system. You can...

Neon Tail - Devlog 27

Neon Tail - Devlog 27

News

- Structured and wrote the Job System - When grinding, pressing B will fall down without jumping - When grinding, pressing Y will change grind pose ...

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