Multiplayer mod Zxc by 291 (Blender.pro) for Half-Life 1 with free source code. Over 30 different weapons (including old), features and relatively high stability of the HLDS.

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zxc-mod 1.38

News

New version of zxc mod (1.38) (26.02.2024) released!

Download zxc mod v1.38

Changelog:

1.38 [25.02.2024]


RU:
- Гранаты заменены на кислотную, электрическую и гравитационную. Вместо Барни спавнится ALIEN GRUNT.
- Второй выстрел шотнана с бронебойной пулей по центру с дамагом 50.
- Обычная трипмина теперь точка телепорта. Третья атака на гаусе телепортирует к ней.
- Исправлены снарки. На хорнетгане хорнеты заменены на снарки. При щите > 50 стреляет паразитными снарками.
- Броня и щит подсвечивают игрока. Чем больше, тем ярче.
- Кислота на гаусе отскакивает от стен.
- Радиус и урон электрошока на МР5 зависит от количества щитов.
- Теперь ракеты и гранаты притягиваются гравбуллетами на глоке и черной дырой на шотгане.
- Исправлены trigger_hurt (как на crossfire) и func_tank.
- Убитые игроки больше не исчезают.
- Турели атакуют чужие турели.
- Взрывы наносят 10% урона сквозь стены.
- Возвращение Singleplay.
- Оптимизирован код. Стабильность мода многократно увеличена.
- Добавлен CVAR: zxc_mspawn 0. Рандумно спавнит монстров на карте до указанного значения.
- Добавлен CVAR: zxc_promode 0.
- Монстры прибавляют HP и броню за килл.
- Большие изменения в балансе оружия.
EN:
- Grenades are replaced to acid, electric and grav. ALIEN GRUNT is spawned instead of Barney.
- Second shotgun attack with armor-piercing bullet on center with 50 damage.
- Default tripmine is now a teleportation point. Third gauss attack teleports to it.
- Fixed snarks. Hornetgun hornets are replaced with snarks. Shoots parasite snarks with shield > 50.
- Armor and shield highlights the player. The more, the brighter.
- Gauss acid ricochets from walls.
- MP5's electroshock radius and damage depend on shields amount
- Now rockets and grenades gravitate to glock's gravbullets and shotgun's black hole.
- fixed trigger_hurt (like on crossfire) and func_tank.
- Killed players no longer disappear.
- Turrets attack enemy turrets.
- Explosions do 10% damage through walls.
- Return of Singleplay.
- Optimized code. Stability is greatly increased.
- Added CVAR: zxc_mspawn 0. Randomly spawns monsters on a map till specified value.
- Added CVAR: zxc_promode 0.
- Monsters add HP and armor per kill.
- Huge changes in weapon balance.

Changelog 28.11.2023

Changelog 28.11.2023

News

ZXC Mod Changelog 28.11.2023 (since version 1.33).

Changelog

Changelog

Feature

Full changelog. Skiped some old and unlogged changes.

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zxc mod 1.38

zxc mod 1.38

Full Version

zxc mod version 1.38 release (26.02.2024) - source code and resources

Large collection of Russian cars for mappers

Large collection of Russian cars for mappers

Model Pack 9 comments

Большой сборник Русских автомобилей для Мапперов

zxc Mod v1.34

zxc Mod v1.34

Full Version 1 comment

This is the most recent version of the zxc mod. Unfortunately the official mod website is gone. So there's no opportunity to get the needed client files...

zxc-mod 1.33

zxc-mod 1.33

Full Version 1 comment

Latest version at 10.10.2010. Released: 09.05.2010 Changelog - third attack on 357: inferno capsule (python.cpp, weapons.h) - fourth attack on 357: HE...

Comments
raffy154
raffy154 - - 214 comments

How did this incomplete mod pop up on Moddb o_O
Missing Sprites

Reply Good karma Bad karma0 votes
jonas6910
jonas6910 - - 33 comments

THIS IS SOURCE.NOT GOLDsource.Add it to HL:Source mods.

Reply Good karma Bad karma-1 votes
TroHea
TroHea - - 973 comments

The crowbar was just changed. Don't just assume something like that!

Reply Good karma Bad karma+1 vote
max-damage
max-damage - - 257 comments

You're wrong.
It's a goldsource mod!

Reply Good karma Bad karma+2 votes
NapoleonII
NapoleonII - - 125 comments

there are like tones of missing sprites...

Reply Good karma Bad karma+1 vote
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