The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

Fixed zircon_beta_gcc.exe vid_restart oddness with SDL2 version upgrade. "sv_gameplayfix_fiendjumpfix 1" -- the fiend and dog jump fix from DarkPlaces Beta, should potentially the uncommon occasion where a fiend or dog gets stuck in air (DarkPlaces Classic oddness), thus far have seen no negative effects. "cvarlist changed" will list changed cvars. Multiplayer -> Join Game and Multiplayer -> New Game show local ipv4 (like 192.168.0.3) and ipv6 addresses in menu. Other changes in readme.

Preview
Zircon Beta Release #8 (Win64 binary, source code)
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GoldfishDev
GoldfishDev - - 13 comments

what map is in the preview?

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Baker55 AuthorOnline
Baker55 - - 265 comments

It is unreleased chess game on my hard drive that I hope to finish after I can get the engine where I need it to be.

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_jakub1_
_jakub1_ - - 44 comments

Choppy sound is fixed, thanks Baker.

Notice for new users - antivirus found zircon_beta_gcc.exe suspicious and decided to test executable upon first launch. Test was OK, but sound failed to initialize completely - game was totally muted. I had to restart system and then sound was back online.

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Baker55 AuthorOnline
Baker55 - - 265 comments

Glad sound is fixed in zircon_beta_gcc.exe, thanks for letting me know!

One less thing on the list.

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Baker55 AuthorOnline
Baker55 - - 265 comments

For reasons that are unclear at the moment, it seems that DarkPlaces Beta cannot host a Quake protocol 15 game that regular Quake clients can connect to.

Yet DarkPlaces Classic was capable of doing this.

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Baker55 AuthorOnline
Baker55 - - 265 comments

It's only the gcc build that has this as an issue. (?)

Works fine with zircon_beta.exe built by Visual Studio.

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