The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.
This is a 64-bit q3map2.exe map (Quake 3 format) compiler for J.A.C.K. that compiles the Valve Map Format 220 .map files that J.A.C.K. creates. This version supports automatically selecting "Light Normal" or "Light Extra" and using your preferred -light compile settings specified in your Quake gamedir folder (like id1 or yourgame) named #light_normal.txt and #light_extra.txt which contain your light compiler settings like "-lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -fast". See readme.