XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. We are re-implementing the executable to extend the game beyond its original hardware support. The mod of course requires the player to own and have installation of the original X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). The team of fans developing XWVM is not associated with Lucasfilm Ltd or Disney, and XWVM is not an official Star Wars product. XWVM isn't a standalone game, or total conversion, but a mod to the original. XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voice overs, SFX, iMUSE automaton, in-game graphics and 3D models, etc) are loaded from the player's copy of the original game, or are replacements originally created by our team, where the original resources are considered inadequate for today's standards.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS TIE Fighter Cockpit and Imperial HUD (WIP) (view original)
TIE Fighter Cockpit and Imperial HUD (WIP)
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Even though support for "TIE Fighter's" missions is not being worked on yet, we are building our Imperial fighters in a way that they are ready for use when the time comes.

Introducing the Imperial HUD (by Fek'Leyr Targ and Azrapse) and the TIE Fighter's cockpit (meshes by Fek'Leyr Targ and MajorParts, implementation by Azrapse).
The HUD is largely based on the graphics as seen in TIECD. The cockpit is a hybrid-design using elements from the TIEDEMO and the TIECD ones.

Please keep in mind that these are not 100% final yet as there are still a few changes to be made.