XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. We are re-implementing the executable to extend the game beyond its original hardware support. The mod of course requires the player to own and have installation of the original X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). The team of fans developing XWVM is not associated with Lucasfilm Ltd or Disney, and XWVM is not an official Star Wars product. XWVM isn't a standalone game, or total conversion, but a mod to the original. XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voice overs, SFX, iMUSE automaton, in-game graphics and 3D models, etc) are loaded from the player's copy of the original game, or are replacements originally created by our team, where the original resources are considered inadequate for today's standards.
A 360° render of the TIE Fighter Cockpit currently being worked on by Fek'Leyr Targ.
Many details are yet to be added.
(Note: We still haven't started working on supporting the TIE Fighter missions but you will be able to fly Imperial Craft in your own custom missions.)
(As ModDB doesn't support panoramic projections yet, we recommend saving the image and viewing it in a program like Insta360 Player.)
Looks terrible, as all 360 renders do on a flat surface :-)
This is going to become a really cool VR asset, I am sure.
It's a real bummer that ModDB doesn't yet support 360° images like Facebook does, isn't it?
However, what you can do is save the image and open it in Insta360 Player:
Insta360.com
Will look amazing. is there an other alpha planned soonish?
Do you mean a public alpha release or another call for testers?
anything lol