The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

Report RSS New release of 9b alpha!

This is an update to the 9th alpha of Xenoforce Reborn. No "new" units have been added into this release, but many AI changes and balancing changes have been made.

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Check out the readme.txt for a complete list of the changes, but for the most part what's been done has been to make the AI stronger/faster without giving it any cheats (I hate an AI that has to cheat to win, it's already moving faster than a Human Player, shouldn't that be enough?), a rebalancing of Scrins starting forces, and some needed additions to NODs forces.

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