Pretty simple, you get to play WW1 instead of WW2. You can start in 1910 and fight your way through the Italian-Ottoman war and the Balkan wars, or jump straight into the action in January 1914 in preparation for the main event. The events, leaders, ministers, governments, orders of battle, tech tree, units, graphics, game mechanics and AI have all been rewritten. Game features include: Units will dig in much more effectively meaning stalemates happen much more frequently to simulate trench warfare. Naval battles are more action packed as Dreadnoughts clash and there are (nearly) no aircraft carriers. Military aviation is in it's infancy but quickly becomes more important as the war progresses The mod includes stormtroopers, zeppelins, gas warfare and submarines Special scenarios for the Spring Offensive and Gallipoli campaign

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Russo-Japanese War 0.2

Russo-Japanese War 0.2

Full Version 6 comments

Russo-Japanese War 0.2 is a scenario for WW1 Mod for Hearts of Iron 3: TFH.

WW1 Mod v0.95

WW1 Mod v0.95

Full Version 94 comments

Version 0.95 Released! Lots of bugfixes as well as Mexico, Finland, China and much more

WW1Mod_v0.9

WW1Mod_v0.9

Full Version 47 comments

v0.9.0 -TRP AI included (with explicit permission from Lothos, on the condition that no one else can borrow it)

WW1 TFH v0.8

WW1 TFH v0.8

Full Version 54 comments

Checksum VJQW 0.8.0 -Air and Naval Rework -Added Polish-Bolshevik Scenario (Thanks to Trevor) -Added Jutland scenario -Various small tweaks -Added battleplans...

WW1 TFH v0.6

WW1 TFH v0.6

Full Version 37 comments

Latest Version 0.6.0 -Artillery techs redone -Naval rebalance -VP loss events now mean majors fall more easily - won't need to hunt down every last german...

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Hearts of Iron III: Their Finest Hour
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