More like Finn-ale am I right? This is the last major update before the SA DLC hits. This update features T-72M1 FINMOD2 heavy tank for Finland, fixed the crash when using Leopard 2 command tank, gave 2 man sniper squad shock equivalent of launchers, made line recon infantry 10hp, and reworked North Korean militia. The rests are just minor fixes. In addition there is a icon pack for the new units and weapons included, install before playing. Lastly, while this is the last patch, I am still up to some small fixes if need to, so rest easy.
Major additions:
- Icon pack for units.
- Icon pack for weapons.
- New optional unit: Finnish T-72M1 FINMOD 2. 135pt, 18fav, 9rpm, 21ap, 4/3 avail.
- New unit: Pathfinder 90 for Canada. Replaced the AEEK transport previously.
- Creative mode now allows mixed factions alliance, default AP 120pt.
- Imported further AI change into AI only mode.
- Greatly reduced file size.
- All Cate B deck gets extra avail slots, but no more 10% avail bonus.
- New skin for ZTZ-59D.
- Icons for cate B and cate C updated.
Bug fixes:
- Fixed the Leopard 2 command tank crash, sorry!
- Fixed crashing of ANZAC BAC Strikemaster.
- Fixed ASLAV-TOW2 not having unload button.
- Fixed German Eurofighter not spawning.
- Fixed BMPT's wrong ammo count.
- Fixed my mistake of wrong icon for mas 49 on chasseur.
- BWP-2D front armor fixed 5>4.
- FALO icon fixed.
- Fixed Finmod 2 not prototyped.
- Fixed Netherland's LRM having French flag.
- Chasseur weapon fixed…
- East German OSA having radar level air detection fixed, year to 1980 cate C.
- Reverted Dannish troop using CGM3 back to 1985 Cate B.
- Fixed Milan F2 naming.
- Fixed no Dutch DLC no access to Canadian M113A2 bug?
- Fix armory rof of Type 81 and stoner 63.
- Fixed Wachregiment’s unit icon to that of light infantry.
- Fixed Pathfinder 90, korps marinier 95, wachregiment, and sbsgorno, seal, delta, zhanshi 85’s mg ammo.
Anti tank caliber fix:
- M20A1 Super bazooka to caliber 83>89mm HEAT, suppression 332>356.
- M-57A2 rpg 83>90mm caliber, 290>360 suppression.
- RPG-7 83>85mm, 332>340 suppression.
- RPG-18 290>256 suppression due to previous caliber change.
- RPG-16D 232>233 suppression.
- Type 69 and Type 69-1 RPG 83>85mm, 332>340 suppression.
- Type 69-3 80>94mm, 320>376 suppression.
- P27 Pancerovka 440>448 suppression, caliber to 112mm HEAT,
- Miniman suppression 264>296, 72.5>74mm HEAT
- B300 and SMAW 83>84mm caliber, 332>336 suppression.
- LRAC F1 84>89mm caliber, suppression 336>356.
- Proleteri 90 M-90 launcher caliber to 120mm, 448>480 suppression, icon fixed.
Yugo Infantry rework:
- TO 10>5pt. 15>10hp.
- M-57A2 rpg 14>15AP.
- Yugo's LRAC F1 replaced by M79 Osa. Otherwise similar, AP 19>20, acc 60>55, 89>90mm, 360 suppression. (heavier rocket, but lacks night sight)
- Proleteri 75; available date to 1980, cate C. Launcher swapped to M80 Zolja, 15ap, 45acc, 64mm, 20rpm, rifle renamed M-70B1 due to solid stock.
- MORNARICKA PEŠ, price 20>25pt, 10>15man team, available date to 1985, cate B. Primary changed to AP M80A with folding stock.
- Brdska pes RR ammo 15>12.
- Padobranci 90's carbine acc and rof fixed.
- Padobranci 75's stg-44 acc 60/40>60/30, date to 1979.
Minor tweaks:
- STRV 105 poor>medium optics.
- STRV 90 4>5AP, 65>70 speed.
- Fernspaher launcher m72 law to pzf-44; germans dont use m72 law!
- Marinejaeger launcher swapped to cgm2.
- Spetsnaz vmf launcher to rpg7v.
- Nk sniper launcher to rpg7v.
- All BMP-1 variants (except bmp-1D), PRAM-S variants, fuel/autonomy 450/600 > 460/560, speed 60>65km.
- BMP-2D rear armor 1>2.
- BVP-2 vz86 renamed vz89 optics poor > medium; exclusive czech upgrade on optics!
- Telak 91's gun was corrected to 2A37.
- Sayfan renamed Saifan.
- Sopel 6/4>8/6 avail.
- Reworked nk militia 15>10hp, transport changed to 5pt truck.
- NK's ZIL-130 5pt truck 1>2 cards.
- I-hawk variants 2625>2800m heli range.
- K136 kooryong 10hp.
- Biho is no longer amphibious.
- Bm24 china medium size.
- Basic hawk 9>8HE, heli range 2450>2625
- Renamed Osa series. Speed 80>70, autonomy 450>500, fuel 500>350.
- Tracked rapier fsa year to 1983, cate B.
- Renamed I-hawk series missiles, PIP II = MIM23C, PIP III = MIM23E.
- South Korean M48A3 command tank weapon stats matched to M48A3K, 1750>1925m range, 8>9AP, 40>45acc.
- Line recon infantry 5>10hp.
- Renamed C7 carbine to C8 carbine.
- Pathfinder 75 primary swapped to C2A1 slr.
- Teujonsa's LMG changed to M60 due to cate C.
- Chonmaho was renamed chonma 76; armor 6/4/2/1 to 8/3/2/2.
- Chonmaho CV was renamed chonma 76 CV; armor 6/4/2/1 to 8/3/2/2, 120>135pt.
- Chonmaho ii was renamed chonma 76-ii; armor 8/5/2/1 to 8/4/2/2.
- Chonmaho iv was renamed chonma 76-iiM; armor 12/7/2/2 to 12/6/2/2.
- Chonmaho V was renamed chonma 92.
- Tiran-5Sh's machine gun upgraded to M2 browning, armor 8/5/2/2>9/4/2/2, year to 1982, cate B.
- Tweak AI's timing MLRS strike before a big attack.
- Increased helicopter low hover height to prevent exploit being shot by tank via fire position.
- FOBs now have exceptional optics, making base cheese a bit harder.
- F-15A 120>125pt.
- Korps mariner replaced minimi with C7A1 LSW
- Stoot 95 goes back to FN MAG.
- Ram tcm-20 air optics 40>80.
- Restored chimera HE 3>4.
- C7A1 LSW 5>3 salvo per reload, reload 2>1.4s.
- South Korean Bell 205 removed for redundancy.
- Default AP in creative mode 45>50.
- Galil ARM supply cost fixed.
- Grom 5>10% stab.
- North Korean and Czech SU-25 availability 0/2/0/0/1.
- Limited ASLAV-TOW2 transport option to combat infantry and FIST only.
- M2 Wilk and Twardy speed 60>65km.
- Hamer mapats poor>medium optics.
- T-64B acc 50/35>45/30
- Vysadkari 90 weapon fixed to RPG-26
- Lehka Pechota price fixed 15>20pt
- CF-105 Starfighter price fixed 75>80pt. Now fires 2 rockets at a time instead of instant big salvo. Acc 40>35.
- Finally fixed the FINMOD2 corrupting a deck.
- T-80A optics poor>medium.
- LADA AK stats included foldable stock, 23>30 acc on the move.
- Limited ASLAV-TOW2 transport option to combat infantry and FIST only.
- M2 Wilk and Twardy speed 60>65km.
- Dutch wheeled mortar renamed PWMR, leopard 1 NL renamed to A1.
- PWMR swapped to 120mm mortar, 30>45pt, 20>15 salvo.
- Marder VTS1 size 1>0.95.
- VLRA logistic model changed to VLRA transport's model.
- IKV 103 reload time 8>7.5
- All M270 variants speed 45>65.
- Hukyoren 90 avail 12/8>10>7.
- CF-105 Starfighter rocket spread 0.02>0.03.
- South Korean K242 18>22 salvo ammo.
- RM-70 variants 100>95pt, fuel 500>400, speed 80>85, range 17500>21000m.
- Cougar and Scorpion series 7>8rpm.
- Tunguska variants speed 60>65.
- Gepard variants speed 60>65.
- M-84 and recon speed to 60>65.
- M-91A Vihor reverted to 175>170pt.
- Arleigh Burkes time between shot time 1>1.1s, salvo reload 4>4.5s.
- Removed sniper tracer for spetsnaz vmf.
- Fixed Wachregiment’s unit icon to that of light infantry.
- Reverted base gaevervan getting CV9030N.
- Fixed gorno, seal, delta, zhanshi 85’s mg ammo.
- T-34B was removed from the armory, it was a whole other tank.
- SO-76 HELKET renamed M18 Hellket, moved to recon tab. The SO-76 is a different vehicle.
- XA-186KT avail 20>16.
- LAV-25 transport 2>3 packs.
- Replace Mi-2T of poland to Mi-4T.
- Chinese Z-5 speed 180>210km.
- Greatly reduced file size.
- Renamed Pansarjaakari’s primary to Rk 62/76 TP, Rk 90 is a prototype never made.
- Upgraded Panssarijääkäri 75 and rannikkojääkäri 75’s primary to Rk 62/76 TP with foldable stock.
- ddr recon t55 acc fixed.
- GMC M450 denmark moved to vehicle tab, 5>10hp. Quad m2 browning 10>15 acc.
- mig-29S 2>4 missiles.
- Nm45's Oerlikon 20 1>0.8s per shot.
- Chimera to 1986, cate B.
- Base Roland reverted to IR stats.
- Swedish militia 10>5pt, 15>10hp.
- Mt-lb series 1>2 front armor.
- Mt-lb 23m KRAK prototyped, 3>2 cards.
- K1 main gun 36>31 ammo, m2 browning 900>1500 ammo, M240 2200>6000.
- Renamed the twin RR on yugo transport.
- Some calvary tanks added to air spec, including ZTS-63 series and sinhung.
- Rewrote some campaign battlegroup descriptions to be more fitting.
- Mig-31M prototyped.
- Reverted interceptor aim time 1>2s, but LRAAM max speed buffed to be on par with MRAAM.
- Fixed F-4EJ Kai ECM and missile.
- M1IP abrams 9>10rpm, 75>70 speed.
- Chieftain mk2 gun renamed L11A3.
- Chieftain mk10 and mk11 45>50 speed, fuel 890>950.
Campaign related:
- Climb Narodnaya campaign:
- Japan 12th infantry rgt's korean flammthrower swapped for 8x 107MSP; wrong country LOL.
- JASDF Strike squad and multi-role added stationed American F-16 stated in the intro.
- Fixed broken name of carrier strike group in Climb mt.narodnaya.
- 2nd korean war following player units adjusted:
- Canadian airborne unit 35>30.
- Royal marine recce 4 hardened > 6 veteran SAS.
- Royal Australian regiment 40>35pt.
- 15th armored battalion of korea 30>25pt.
- 3rd armored battalion 50>45pt, so you get your counter to tank spam sooner.
- VMA-23 Bulldogs 30>25pt.
- 156th attack sqd SK 20>15pt.
- 161th attack sqd FR 15>10pt.
- Chinese anti-ship squadron corrected to 4 JH-7 to match pawn.
- 567 Marine rgt NK initial position moved to naval sector bravo; preventing command ship cheese in Seoul fight.
- 2nd korean war more enemy artillery.
- 71st infantry rgt NK gains 4x BM-24.
- 6. Infantry rgt. NK gains 4x VTT-323 120mm mortar.
- 13. Infantry rgt. NK gains 4x VTT-323 120mm mortar.
- 101 tank rgt NK gains 4x BM-21.
- 2nd korean war enemy bring more AA.
- 103 infantry rgt China gain 4x HQ-61A
- 33. Guards Rifle rgt gains 6x OSA-AKM
- 40. Strike sqd. USSR 2>3x YAK 141.
- 1st fighter squadron 4>6 Mig23ML.
- 3. attack squad USSR gained 4x KA-52.
- Pearl of Orient
- Chinese Independent Tank rgt CV tank 1>2, gains 4 PGZ-80.
- Heavy tank Battalion gains 8x PGZ-88.
- Attack helicopter coy 2>4 Mi-1
- Busan pocket
- NK 41. Infantry rgt gains 8 type 80 SPAAG.
---patch 1.33a
- Creative mode now allows mixed factions alliance.
- Fixed the german eurofighter not spawning bug.
- Fixed the BAC strikemaster crash bug.
- South Korean M48A3 command tank weapon stats matched to M48A3K, 1750>1925m range, 8>9AP, 40>45acc.
- Line recon infantry 5>10hp.
- Renamed C7 carbine to C8 carbine.
- Pathfinder 75 primary swapped to C2A1 slr.
- Teujonsa’s LMG changed to M60 due to cate C.
- Chonmaho was renamed chonma 76; armor 6/4/2/1 to 8/3/2/2.
- Chonmaho CV was renamed chonma 76 CV; armor 6/4/2/1 to 8/3/2/2, 120>135pt.
- Chonmaho ii was renamed chonma 76-ii; armor 8/5/2/1 to 8/4/2/2.
- Chonmaho iv was renamed chonma 76-iiM; armor 12/7/2/2 to 12/6/2/2.
- Chonmaho V was renamed chonma 92.
- Tiran-5Sh’s machine gun upgraded to M2 browning, armor 8/5/2/2>9/4/2/2, year to 1982, cate B.
- New file: Unit card fixer included! Install before playing.
---patch 1.33b
- New file: Weapon fixer included! Same install as card fixer.
- New unit: pathfinder 90 for canada. Replaced the AEEK transport previously.
- Tweak AI’s timing MLRS strike before a big attack.
- Fixed H-5 bomber having wrong icon.
- Fixed Bedouin recon soldier number.
- Increased helicopter low hover height to prevent exploit being shot by tank via fire position.
- FOBs now have very good optics, making base cheese a bit harder.
- Climb Narodnaya campaign:
- Japan 12th infantry rgt’s korean flammthrower swapped for 8x 107MSP; wrong country LOL.
- JASDF multirole squadron added stationed American F-16 stated in the intro.
---patch 1.33b1
- Updated AI only mode to incorporate most of recent AI changes.
- Card fixer fully fixed!
- Chimera HE 4>3
- F-15A 120>125pt.
---Patch 1.33b2
- Fixed HKP-6 helicopter hover height.
- Fixed AAVP-7A1 crash.
- Korps mariner replaced minimi with C7A1 LSW
- Stoot 95 goes back to FN MAG.
- FOB upgraded to exceptional optics
- Fixed ASLAV-TOW2 not having unload button.
- Fixed BMPT's wrong ammo count.
---Parch 1.33c
- Ram tcm-20 air optics 40>80.
- Restored chimera HE 3>4.
- C7A1 LSW 5>3 salvo per reload, reload 2>1.4s.
- South Korean Bell 205 removed for redundancy.
- Default AP in creative mode 45>50.
- Galil ARM supply cost fixed.
- Grom 5>10% stab.
- North Korean and Czech SU-25 availability 0/2/0/0/1.
- FSK primary changed to C8 Carbine.
- Chasseur weapon fixed…
- M47 armor fixed.
- East German OSA having radar level air detection fixed, year to 1980 cate C.
- Reverted Dannish troop using CGM3 back to 1985 Cate B.
- FALO icon fixed.
- Fixed Finmod 2 not prototyped.
- Fixed Netherland’s LRM having French flag.
- Fixed broken name of carrier strike group in Climb mt.narodnaya.
- 5 F-16A added for JASDF strike sqd on climb mt.narodnaya campaign.
- 2nd korean war following player units adjusted:
- Canadian airborne unit 35>30.
- Royal marine recce 4 hardened > 6 veteran SAS.
- Royal Australian regiment 40>35pt.
- 15th armored battalion of korea 30>25pt.
- 3rd armored battalion 50>45pt, so you get your counter to tank spam sooner.
- VMA-23 Bulldogs 30>25pt.
- 156th attack sqd SK 20>15pt.
- 161th attack sqd FR 15>10pt.
- Chinese anti-ship squadron corrected to 4 JH-7 to match pawn.
- 2nd korean war more enemy artillery.
- 71st infantry rgt NK gains 4x BM-24.
- 6. Infantry rgt. NK gains 4x VTT-323 120mm mortar.
- 13. Infantry rgt. NK gains 4x VTT-323 120mm mortar.
- 101 tank rgt NK gains 4x BM-21.
- 2nd korean war enemy bring more AA.
- 103 infantry rgt China gain 4x HQ-61A
- 33. Guards Rifle rgt gains 6x OSA-AKM
- 40. Strike sqd. USSR 2>3x YAK 141.
- 1st fighter squadron 4>6 Mig23ML.
- 3. attack squad USSR gained 4x KA-52.
----patch 1.33d1
- Hamer mapats poor>medium optics.
- T-64B acc 50/35>45/30
- Vysadkari 90 weapon fixed to RPG-26
- Lehka Pechota price fixed 15>20pt
- CF-105 Starfighter price fixed 75>80pt. Now fires 2 rockets at a time instead of instant big salvo. Acc 40>35.
- Finally fixed the FINMOD2 corrupting a deck.
- T-80A optics poor>medium.
- Fixed no Dutch DLC no access to Canadian M113A2 bug?
- LADA AK stats included foldable stock, 23>30 acc on the move.
- Busan pocket NK 41. Infantry rgt gains 8 type 80 SPAAG.
- 2KW; 567 Marine rgt NK initial position moved to naval sector bravo; preventing command ship cheese in Seoul fight.
- Pearl of Orient
- Chinese Independent Tank rgt CV tank 1>2, gains 4 PGZ-80.
- Heavy tank Battalion gains 8x PGZ-88.
- Attack helicopter coy 2>4 Mi-1
- Fixed Milan F2 naming.
- Imported further AI change into AI only mode.
- Limited ASLAV-TOW2 transport option to combat infantry and FIST only.
- M2 Wilk and Twardy speed 60>65km.
---patch 1.33d2
- Dutch wheeled mortar renamed PWMR, leopard 1 NL renamed to A1.
- PWMR swapped to 120mm mortar, 30>45pt, 20>15 salvo.
- Marder VTS1 size 1>0.95.
- VLRA logistic model changed to VLRA transport’s model.
- IKV 103 reload time 8>7.5
- All M270 variants speed 45>65.
- All Cate B deck gets extra avail slots, but no more 10% avail bonus.
- Hukyoren 90 avail 12/8>10>7.
- CF-105 Starfighter rocket spread 0.02>0.03.
- South Korean K242 18>22 salvo ammo.
- M-57A2 rpg 14>15AP.
- LRAC F1 84>89mm caliber, suppression 336>356.
- Yugoslavian LRAC F1 replaced by M79 Osa. Otherwise similar, AP 19>20, acc 60>55, 89>90mm, 360 suppression. (heavier rocket, but lacks night sight)
- RM-70 variants 100>95pt, fuel 500>400, speed 80>85, range 17500>21000m.
- Fixed armory rof of Type 81 and stoner 63.
- Pathfinder 90, korps mariner 95, Niebieskie berety 90, wachregiment, Brdska pes, and sbs mg ammo fixed.
- Wach regiment primary ammo 45>40.
- Brdska pes RR ammo 15>12.
---patch 1.33e
- Cougar and Scorpion series 7>8rpm.
- Tunguska variants speed 60>65.
- Gepard variants speed 60>65.
- M-84 and recon speed to 60>65.
- M-91A Vihor reverted to 175>170pt.
- Arleigh Burkes time between shot time 1>1.1s, salvo reload 4>4.5s.
- Removed sniper tracer for spetsnaz vmf.
- Fixed Wachregiment’s unit icon to that of light infantry.
- Reverted base gaevervan getting CV9030N.
- Fixed gorno, seal, delta, zhanshi 85’s mg ammo.
- Proleteri 75; available date to 1980, cate C. Launcher swapped to M80 Zolja, 15ap, 45acc, 64mm, 20rpm, rifle renamed M-70B1 due to solid stock.
- MORNARIKA PEŠ, price 20>25pt, 10>15man team.
- Padobranci 90’s carbine acc and rof fixed.
- Padobranci 75’s stg-44 acc 60/40>60/30, date to 1979.
- Proleteri 90 M-90 launcher caliber to 120mm, 448>480 suppression, icon fixed.
- T-34B was removed from the armory, it was a whole other tank.
- SO-76 HELKET renamed M18 Hellket, moved to recon tab. The SO-76 is a different vehicle.
- XA-186KT avail 20>16.
- LAV-25 transport 2>3 packs.
- Replace Mi-2T of poland to Mi-4T.
- Chinese Z-5 speed 180>210km.
- Greatly reduced file size.
- Renamed Pansarjaakari’s primary to Rk 62/76 TP, Rk 90 is a prototype never made.
- Upgraded Panssarijääkäri 75 and rannikkojääkäri 75’s primary to Rk 62/76 TP with foldable stock.
----patch 1.33e1
- ddr recon t55 acc fixed.
- Creative mode default 120 activation point, no more prototype limit for blue/red deck.
- GMC M450 denmark moved to vehicle tab, 5>10hp. Quad m2 browning 10>15 acc.
- New icon for bumbar, M79 OSA, M80 Zolja, M70B1, M85, M80A, FALO, M-84 lmg.
- New skin for ZTZ-59D.
- Icon for cate B and cate C updated.
- mig-29S 2>4 missiles.
- Nm45’s Oerlikon 20 1>0.8s per shot.
- Chimera to 1986, cate B.
- M80a for yugo marine.
- Base Roland reverted to IR stats.
- Swedish militia 10>5pt, 15>10hp.
- Mt-lb series 1>2 front armor.
- Mt-lb 23m KRAK prototyped, 3>2 cards.
- K1 main gun 36>31 ammo, m2 browning 900>1500 ammo, M240 2200>6000.
- Renamed the twin RR on yugo transport.
- Some calvary tanks added to air spec, including ZTS-63 series and sinhung.
- Rewrote some campaign battlegroup descriptions to be more fitting.
- Mig-31M prototyped.
- Reverted interceptor aim time 1>2s, but LRAAM max speed buffed to be on par with MRAAM.
- Fixed F-4EJ Kai ECM and missile.
- M1IP abrams 9>10rpm, 75>70 speed.
- Chieftain mk2 gun renamed L11A3.
- Chieftain mk10 and mk11 45>50 speed, fuel 890>950.
It crashes continiuously in the second korean war scenario. Didn't have a problem before that maybe it isn't about the mod.
Oh, just auto resolve the first naval fight, that part seems bugged.
Hi,
It crashes in the second Korean war scenario.
Auto resolve the first fight.
In the 2nd Korean War Campaign it is still crashing fairly regularly even if you auto resolve the first battle.
It seems to happen at the end of battles while loading. I've been able to recreate it a number of times but not reliably. Sometimes it ends the battle and returns to the command map with no issues, the other times it crashes and gives an Access Violation error. Happens on multiple maps/missions/scenarios. I also have a manual save point in the Korean War campaign that will crash every time it loads with the same Access Violation error.
I have tried removing the mod, running vanilla, then reinstalling the newest version released today and the issue still persists. Other than this one campaign though it is a fantastic mod, keep up the awesome work!
Does it happen on any other scenario than 2KW? From reports it is a bug exclusive to there.
Only happening for the 2KW campaign but it can happen on any battle/scenario in that campaign. Tried approaching multiple battles and locations to test and all of them would crash. Sometimes you can get a few battles completed but at some point you are going to crash after a battle.
does it complete the auto save?
btw if you have discord we can talk there. more convenient that way.
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