Hello and welcome to "War became Worse".

For a long time, Vaegir suffered and lost their fiefs, Rivacheg, Curaw and Reyvadin were fallen. In their waiting for destruction, came a rider from the north and told the King what things he had seen. "Giants" he said. The King saw a great opportunity to rise Kingdom of Vaegir once again. He sent 100 Hunters to capture them. Only few have returned, but they did not return with empty hand. With the power of these giants, Vaegir expansion has begun. Taking back their cities and castle, then wiping out entire Khergit Khanate. Khergit's cavalery was powerless since their horses too fear to the giants and their lght armor is no match for giant strength. Feel threatened, the rest of calradia should find a way to survive.



Features:

  • New faction, Kerajaan Pitudharma (Seven Goodness Kingdom),
  • Integrated with Diplomacy,
  • Integrated with Pre-Battle Order and Deployment (PBOD) System,
  • New troops formation (shield wall, rank, square, etc.),
  • New order (spear bracing, skirmish, voley fire, etc.),
  • New combat ability (taunt, warcry, rage and focus),
  • Stamina system,
  • New recruit system,
  • New upgrade trees,
  • New outlaws,
  • New scenes,
  • New mounts,
  • Each Factions has signature color for their troops,
  • Walkers wear different cloth acording to their factions,
  • Better male and female faces,
  • Better sound and more voice variation,
  • Shield Bash,
  • Ability to eat prisoners (talk to the prisoner you want to eat, and go to camp menu to bake the meat, raw prisoner doesn't look good),
  • Taver visitors and musician in tavern,
  • Bank system, your money will grow 5% every week (talk to Guild Master at town),
  • Lot of new items,
  • Merchants only sell items that belong to its faction,
  • and many more you can find in game.


Future Features:

  • Magic, spell, element and super weapon,
  • Ai play with the same rule as player,
  • New music and sounds,
  • more new scenes,
  • Hiden villages or merchants that sell very special and unique items,
  • New minor faction,
  • New items,


Taleworlds Forum:

Forums.taleworlds.com

Gameplay Video:

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  • Orders to specify to each division which Weapon Type to use, whether or not to use shields, and for ranged units, whether to avoid melee or not (skirmish),
  • Weapon-use fixes for lancers, horse archers, and spear/pikemen (and can be toggled off individually through the Camp Action Menu if the player so chooses).
  • Bodyguards will join your character in towns and villages. Your repute and leadership earn you the loyalty of your hero companions to fill this job. You earn 1 bodyguard for each 400 points of renown and 3 points of the Leadership skill. This defaults ON.
  • Original M&B-style feature: De-horsed Cavalry are Re-assigned. You can choose to have de-horsed cavalry (any mounted unit, regardless of division) be re-assigned to a division of your choosing upon the death of their mount. This defaults OFF.
  • Anti-Cavalry & Horse Trample buffs. Pikes and long spears now do much more damage against horses, giving them a significant buff in their intended anti-cavalry role. Similarly, horse bumps/charages are also buffed, depending on the heaviness of the mount involved. Heavy cavalry charges can now be quite devastating. Balancing comments welcome. These buffs are paired and default ON, just like the weapon use fixes below.
  • Battle Continuation with DeathCam modes (controled by mouse and up, down, left, right button). This defaults ON. It can be disabled in the Preference screen.
  • New Order: Volley Fire
  • New Order: Brace Spears
  • New Option: Dis/Enable AI to Brace Spears
  • New Option: Battle Continuation - Charge All on KO
  • New Option: Foot Archers without Ammo Division Reassignment
  • New Orders: Formations
  • New Option: Dis/Enable AI use of Formations
  • New ability to split one troop type into TWO divisions!
  • New AI options for using special attack orders, battle AI
  • Ranged weapon proficiencies lowered in bad weather conditions
  • Shield Bash (hold block, hit attack)
Instruction for New Battle System

Instruction for New Battle System

News 1 comment

There are lot of new battle system implemented in this mod, read this description to understand them. For new formation and orders, you can test every...

Change Logs

Change Logs

News

This is change log for every version released. Read it carefully before updating your mod, some feature may need special requirement.

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War became Worse version 0.3

War became Worse version 0.3

Full Version 23 comments

This is the version 0.3 of War became Worse. It has integrated with Pre-Battle Order and Deployment (PBOD) system. More formation and command in battle...

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Northdude3
Northdude3 - - 4 comments

i hate it when great looking mods die

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Hommel
Hommel - - 143 comments

i think the mod is dead :(

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Guest
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graidy14
graidy14 - - 18 comments

intinya yg baru apaan coy? bingung dah liat gambarnya kek copas sama edit dikit

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AntoniAlamsyah Creator
AntoniAlamsyah - - 122 comments

baca aja di Summary nya bro, yang paling beda tu sistem rekrutnya, prajurit uniknya, sama sistem tempurnya pake abiliti sama stamina gitu, ada troll, udah tu setiap bulannya juga ada invasi dari zombie.

Reply Good karma+1 vote
novalol123
novalol123 - - 25 comments

versi barunya kapan bang?

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AntoniAlamsyah Creator
AntoniAlamsyah - - 122 comments

Belum bisa di pastiin bro, soalnya lagi sibuk banget ni..

Reply Good karma+1 vote
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