Welcome, stranger, to the continent of Murena, land of heroes and demi-gods, where battles, danger, glory and riches await a determined adventurer. From the frozen wastelands of the North, to the vast and silent deserts of the South, rival kingdoms and people of different faiths, creeds and civilizations battle endlessly for the ultimate prize, domination over the entirety of Murena. Encounter the proud Talgoed, pushed back to the Argent Wastes of the North, and trade with the various tribes of the Myran settlers; try to outsmart the Nai people, the ingenious denizens of the Sea of Grass, that sprawling ocean of green that occupies the eastern steppes of Murena; extinguish the once mighty, but now diminished Garzakans of the Manaa desert, or join them in their fight to reclaim what was once theirs. Your destiny and great adventures await you...

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Mod Features

News
  • A new map, with completely new settlements, many new cities, castles and villages for the player to explore.
  • Eight different major factions, each with its own lore and origin story, 3 mini-factions, and countless bandits, undead raiders and other nasty encounters.
  • Completely new items, appropriate to the setting, lore and theme of the mod. Very performance friendly, due to relatively low poly-count and customized and organized textures and texture atlases. Each and every item has been edited to have correct length, weight and price, according to the material it was made from; emphasis given on realism and balance.
  • All new troops, completely unique to each faction, with different strengths and weaknesses, true to the lore of their faction. Many and different mercenary units, human and non-human ones. Balanced stats, but again, emphasis has been given to realism and geared towards an enjoyable gameplay experience. Two different troop trees for each faction, one for commoners, recruited from villages, and one for noblemen, recruited from towns.
  • Gladiatorial games, with different gladiator classes, each one unique in its armament and gameplay.
  • Expanded and improved trade, with new modifiers for trade items, new trade opportunities and individuals to trade.
  • Random events system, with events being presented to the player for a variety of situations, at random intervals; events include simple, lore friendly dialogue or text, choices that should be made, some more severe than others, new quests or chances to discover legendary items.
  • New battle system, with backstabbing, critical hits and new morale on the battlefield.
  • Bounty hunting system, originally made by HookieBT.
  • A fame system, similar to that of the Fate or Torchlight games.
  • Included Formations mod, Diplomacy, new animations, colour coded messages, fixed loot system and tons of mini-mods, to fix Native bugs, add new things to the game or expand on existing mechanics
  • Heroes and Demi-gods roaming around the map with their war-bands; Good heroes or villainous bandits, all available to talk to or battle, as the player sees fit. Feature made originally by tocan.

And many more, waiting for the player to discover and enjoy...

Credits

Credits

Feature

A list of people, teams, and companies that this mod owes credit to. It will be expanded with time. Please, be forgiving and merciful, and if I forgot...

The Factions of Murena

The Factions of Murena

Feature

The continent of Murena is home to a number of different people, different in their origins and traditions, but joined in their ambitions for power. In...

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Age of Heroes Version 1.1

Age of Heroes Version 1.1

Full Version 22 comments

Here's the new version of the mod. It's mostly bug-fixing, but there are some major new features added. Most importantly, the foundations for the upcoming...

Age of Heroes Version 1.0

Age of Heroes Version 1.0

Full Version 6 comments

The first full version of the mod. Includes all features mentioned in the relevant article.

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oppiggy
oppiggy - - 1 comments

For those that are experiencing crashes during battle, try installing a WES launcher and a 4gb patch (include warband in search and top most result should be suffecient).
BUG REPORT
<On the other hand, there's a bug with castles and towns where the door that should lead to the dungeon instead takes you to the courtyard, which renders rescue or ransom prisoners quests impossible.>
Finally, some questions of my own, I'd like to know how to rid the red negative penalties my character has attained as well as when do they occur. Lastly, regarding the looting system, will my party need looting skills for it to activate without the discord fix?
I apologize if the comment is a tad long and if these issues are already known since you're mostly active on discord but apprehensive on posting the link...

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Antonis9 Creator
Antonis9 - - 1,275 comments

Thanks for this! I'll take a look at the castle door thingie. I have an idea on what might cause this, but I'll check it anyway.

The red negative penalties are (for) now tied to items. Very heavi items, such as full helmets, full panoplies etc. give debuffs to the player, such reducing Athletics, or if it is a heavy helmet, reduced accuracy and archery skill. In order to "get rid" of those, you should use lighter gear. It is a system to make things a bit more realistic, and give flesh to the mod classes (pure warriors, archers/skirmishers, light/heavy cavalry etc.)
As for looting, in the next patch, the "fix" will be included.

And don't apologize, I hope every comment would be like yours. To make any mod better, we need feedback. :D

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Redleg99
Redleg99 - - 931 comments

I am playing version 1.1 and want to report an issue. I have just started the game and my party is being pursued by some Silver slavers or some such name. They keep stopping me and asking if I have seen any outlaws. If I go to a town they wait outside for me.

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Antonis9 Creator
Antonis9 - - 1,275 comments

Ah, yes. Probably just a bug with the WIP Law & Order system. They are bounty hunters, who hunt outlaws and the player, if he's an outlaw. I'll check it out, thanks!

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ButterCardinal
ButterCardinal - - 13 comments

Does the mod still crash like hell ? I'd love to play it but i cant because it keeps crashing in battles. will you fixi it ? or there are some steps one needs to do to fix it. dx7 ? textures on demand or sth ?

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Redleg99
Redleg99 - - 931 comments

I have played v1.1 for about 3 hours now and haven't seen any crashes.

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ButterCardinal
ButterCardinal - - 13 comments

if it helps at all i was fighting some nomadic bandits

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