Volkograd 3D is a GZDoom mod that puts Wolfenstein 3D in Red Alert's Universe. You play as Agent Tanya Adams as she fights her way behind enemy lines towards Moscow where she must fight Josef Stalin himself. Volkograd 3D has 3 planned chapters. The first chapter would be Tanya's escape from Volkograd fortress

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Hello again! Sorry I've not been posting in a long time, but let me break the silence.

Since where I last left off, I've finished the Susie and Ralsei companion mods, and then I'd been busy with school. I actively post at my youtube community posts, and sometimes videos, but I'm mostly active in my discord server. If you guys want to be following my progress on my mods as closely as possible, check out either platform. Discord especially.
Youtube.com
My Youtube
Discord.gg
My Discord.

With that out of the way, what happened to Volkograd3D?

The game's still getting progress, but the premise of the game has a shift in focus. Volkograd 3D as a Red Alert themed Wolfenstein game is postponed. For now we're getting WOLFENSTEIN RETOLD

When I started on this mod with my friend, I was still not as adept as I'd like in both spriting and coding. I did not feel my skills were adequate to be able to deliver what I want to with this mod, so I took a break. With Volkograd3D, I would have had to create a lot of assets from scratch. NPCs, props, textures, etc.
All the assets made for Volkograd3D were being made in a way that they could be reused for when we make a Wolfenstein game. Me and my friend realized it would have been WAY easier to have just done it the other way around. Make a Wolfenstein game first, do assets for that, and it would've been easier with the vanilla assets for references, and I'd get to study and understand the artstyle. And by then, I would be ready to take on Volkograd and use the assets from the Wolfenstein game for it.

And that's exactly what Me and my friend, Rifle_Infantry decided to do.
I have learned from making some mini projects like the Deltarune companion mods and other stuff. I feel I'm able to handle this project now. There already had been progress made to it, just that I have not posted it on ModDB yet. They're on my Youtube and Discord, which again, I urge you guys to check out if you wanna keep updated on this.

Wolfenstein Retold

Wolfenstein Retold is going to be a Wolfenstein remake where you relive the story of Wolfenstein 3D and is a prequel to Volkograd3D.
Originally going to be a successor to Brutal Wolfenstein and be named Brutal Wolfenstein Classic, We decided to rename it because it's to be heading a different direction from Zio's Brutal Wolfenstein, and though it will have gore, brutality is not the main focus, just the cherry on the cake.
Wolfenstein Retold is built from the ground up separate from Volkograd's build, but it does use most of the code i could reuse, so that Volkograd's progress don't go to waste.
I wanted to make this post come out with a trailer, but I don't have the NPCs implemented in game, and I feel it wouldn't look presentable. That said, the progress on those NPC animations are going well and I have updates on them you could check out on my discord which I'd be posting on here too..
I don't like to reveal and promise on what would happen to this one, because I feel it's best kept a surprise and stuff are still mostly subject to change.
Pretty much a lot of what was showcased for Volkograd 3D would be retained in this game.

Are we still getting Volkograd someday?

Hell yeah.

Like I said, a major part of why I shifted focus was convenience of spriting. The thing is that when I get more animations out for a Wolfenstein themed mod, it'd make it easier for me to make Volkograd because I can just template the animations off of the vanilla stuff I'd be making. I get to hit two birds with one stone. Also, I'd get more experience making Wolfenstein Retold so that when I make Volkograd, I'd be more competent with what i'd be doing... I hope. Volkograd 3D will be a sequel/expansion to Wolfenstein Retold.

I will end this post off with a question to you however:

Should I make a new ModDB page for Wolfenstein Retold or just convert this into Wolfenstein Retold's page?

Answer in the comments below, because I really can't decide.

BRUTAL WOLFENSTEIN 3D CLASSIC

BRUTAL WOLFENSTEIN 3D CLASSIC

News 6 comments

Brutal Wolfenstein's development has been cancelled. I however have always considered on making my own version of BW3D as i don't agree with the direction...

The state of Volkograd 3D as of right now.

The state of Volkograd 3D as of right now.

News 4 comments

Progress on Volkograd Weapons - 90 % complete Items and pickups 50 - 75% complete NPCs 10-15% complete (Conscript - 90% complete) Mapping/Level Design...

Comments  (0 - 10 of 59)
RulesOfSurvivalOmega
RulesOfSurvivalOmega

[Deleted Comment]

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itsmeveronica Creator
itsmeveronica

I have made a page for Wolfenstein Retold3D!
Moddb.com

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Danielthornburg1991
Danielthornburg1991

Any new update for this mod???

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Danielthornburg1991
Danielthornburg1991

Is this mod dead?

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gnear
gnear

REALLY HOPE NOT!! >_<!!!

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ArmaRex
ArmaRex

I finally found your page, looks excellent from what I see, keep it up!

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gnear
gnear

this is the most godlike thing i've seen in ages, please keep going!

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itsmeveronica Creator
itsmeveronica

I would

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Some_Random_Goat
Some_Random_Goat

Will you add content from the expansion packs Aftermath and Counterstrike like the shock trooper, the giant ants secret missions and the Russian cyborg Volkov with his dog Chitzkoi? Since Boris and crazy Ivan doesn't appear until RA2 (Yuri's revenge for Boris) I would like to know if Volkov and his dog Chitzkoi may appear. I also want to see the Tesla gun in action and i apologize if this comment is too long.

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itsmeveronica Creator
itsmeveronica

In the images here, you'd see i made a concept art of Volkov. I plan for him to be Hans Grosse's replacement.

Tesla Troopers ala RA2 might appear in future episodes, but most likely not in episode 1. A Boris-esque miniboss might also appear later on. I don't like discussing much about episode 1 because doing EP1 alone is taking time, and i'd only be more confident about future content once i totally conquered the first episode by releasing something.

The VDV/Spetsnaz guys are a new addition i based off the SS guys in W3D that wasnt from RA

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itsmeveronica Creator
itsmeveronica

correction: I don't like discussing much about episode 2*
I generally don't wanna talk about future parts that i'm uncertain off because those can get scrapped pretty easily like i said. I really am uncertain whether any of those would make it, so i'm better off just not discussing them.

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Latest tweets from @volkograd3ddev

You got something on your neck. Let me get it for you.. T.co

Aug 10 2018

This is how Swiss cheese is made. Youtu.be

Aug 2 2018

Youtube.com Here's a demo showing some of the new particles.

Aug 2 2018

I managed to make bullet tracers with just single pixels T.co

Aug 2 2018

Making these got me hungry. #spriteart #pixelart T.co

May 27 2018

50% Hammer, 50% Sickle! Balanced nutrition for your dogs! T.co

May 25 2018

Well the game is set in Russia, so you know what that means :^) T.co

May 25 2018

Stalin and Volkov! The bosses of Chapters 3 and 1, respectively. These aren't final, these are old, i'll most likel… T.co

May 25 2018

Youtube.com Here is a demo of Volkograd3D, showcasing the weapons, reinforcement behavior, and the dogs… T.co

May 25 2018

The one on the left is the new conscript sprite, the right one is an older version when i didn't understand yet how… T.co

May 25 2018

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