A mod for Victoria 2 HOD that adds several new game mechanics, UI improvements, and extra starting bookmarks.

Description

Checksum JZAX after 2nd startup. Added province selector decision to add/remove cores and an option to always allow factory construction for all economic policies. The choice to enable or disable these features will be voted on at the start of the game. Added strait crossing province modifier icons to provinces that control straits. Changed soldier POPs to middle class and disabled all assimilation for middle class POPs in order to finally stop the soldier assimilation glitch that would let provinces go above the soldier cap. Introduced port limits to late game capital ships. Increased availability of military goods in the early game by giving China the mechanized mining tech which allows its artisans to make military supplies. Added a decision to ask other human players to instantly unoccupy your provinces in a war in order to speed up the addition of wargoals after a surrender in multiplayer games.

Preview
Victoria Universalis v0.73
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TredRL
TredRL - - 31 comments

Great!

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Robert_Lee
Robert_Lee - - 44 comments

Are you sure it's a good idea to disable middle class assimilation? I think that glitch was so minor that it doesn't justify the existence of a big middle class that'll never lose its nationality. Say, in US you'll always have a **** ton of non-assimilated artisans, for example.

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Vic1984 Author
Vic1984 - - 105 comments

Artisans were changed to lower class awhile ago in order to make them eligible for mobilization. If I see it as a problem in the Americas I will do something about it, but in other parts of the world I don't see any issues arising from it.

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