Unfamiliar is Doom reborn through the filter of modern source port technology. Three episodes of nine maps each are fully playable - Martian Fury, Frontier of Death and Circles of Hell.
Weapons and enemies have been tweaked to keep gameplay fresh and engaging (no more having to waste the Super Shotgun on Lost Souls!), map layouts have been immensely expanded on or outright rebuilt from scratch, ambient sounds bring the locations to life and a glossy sheen of mesmerizing visual spectacle keeps the eyes satisfied at all times.
Maps are designed for standalone gameplay, both continuous or pistol starting. Play with GZDoom and the Doom II iwad. Use the hardware renderer, dynamic lights, bloom and the sector light mode set to "Dark" or "Doom" for the best experience.
On August 23 2021, Episode III of the Unfamiliar Episodes project (Circles of Hell) was released on Doomworld and the ZDoom Forums. After a month of feedback anemically trickling in, I released a patch that fixed some errors.
I took this as an opportunity to finally get Unfamiliar on Moddb - something I had thought about doing since the Redux update of Halloween 2020. This is mainly to allow for Unfamiliar to reach mod enthusiasts who may not be that active on Doomworld or the ZDoom Forums. You folks get to experience the "better" version firsthand!
I'll be updating the Moddb page less frequently than other outlets, since the content expectations are higher than those of Doomworld or ZDF (usually I just post four screenshots and be done with it). If you're wondering if Episode IV is going to happen, you'll just have to play and find out for yourself...
The last build of Unfamiliar containing episodes I-III.
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This version has been outdated for almost a year, go to one of the thread links in the article to download the Ultimate Edition with the fourth episode.
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This mod is a real gem. What a tremendous and passionate level design, with each episode you really descend into hell. 100% recommended for lovers of classic Doom. Thanks for this masterpiece!
great mod!
Can use with other music wads? doesn't seem to work with doom psx music
I got it just place music below the WAD great reborn btw.
some of the most beautifully detailed maps you'll ever see! awesome work and thanks!