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Report RSS Dreadknight WIP Melee Animations (view original)
Dreadknight WIP Melee Animations
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Predalienator
Predalienator - - 1,327 comments

*SLICE*BASH*

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Lord_Cylarne Creator
Lord_Cylarne - - 7,166 comments

Hehehe. Great work!

You just forgot to animate the Terminator. ;)

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FragJacker Author
FragJacker - - 1,624 comments

Actually I didn't forget to animate but I discarded it for a certain reason. You know, I had to import the Grey Knight Terminator from the IDH Mod on which the vanilla DoW Mesh Importer Plug-In failed it's duty.

But some time ago I've slightly altered the plug-in which was then able to import almost ANY assett (beside some Dark Eldar ones, these are borked somehow). Unfortunately my "Experimental" customly rewritten plug-in will pretty much completely ANNIHILATE any rig in the model.

Therefor in order to animate the Terminator it would've required me to rig the Terminator myself AGAIN which was a big NOPE for me xD. Thus there's no animated terminator!

TRUE STORY!

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Lord_Cylarne Creator
Lord_Cylarne - - 7,166 comments

I see... :(

It sucks, but if it cannot be done, then it cannot be done...

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AtomicCrab
AtomicCrab - - 118 comments

Dark eldar causing problems? How strange...

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Guest
Guest - - 691,173 comments

Let's just say he is moving it with his telekinetic psyker powers

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mauritos
mauritos - - 208 comments

mhmhm

1 can you make just his arms moves as nemesis moves?i mean as terminator hands moves nemesis hands moves.
2 or u can simplify your life removing terminator and making this 4 parts,or as many as you wont.

Pohrani.com

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ZenislevSoma
ZenislevSoma - - 280 comments

The little grey knight in the middle is just "I'M CONTROLLING THIS WITH MY MIND!"

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Description

Today i've finally started doing the yet lacking melee animations for the Dreadknight. As you can see these are 3 different animations beeing chosen randomly in a fight. There's also 2 synckills planned plus one special hammer-pounds-ground attack that knockbacks infantry in melee.