Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
Today i've finally started doing the yet lacking melee animations for the Dreadknight. As you can see these are 3 different animations beeing chosen randomly in a fight. There's also 2 synckills planned plus one special hammer-pounds-ground attack that knockbacks infantry in melee.
*SLICE*BASH*
Hehehe. Great work!
You just forgot to animate the Terminator. ;)
Actually I didn't forget to animate but I discarded it for a certain reason. You know, I had to import the Grey Knight Terminator from the IDH Mod on which the vanilla DoW Mesh Importer Plug-In failed it's duty.
But some time ago I've slightly altered the plug-in which was then able to import almost ANY assett (beside some Dark Eldar ones, these are borked somehow). Unfortunately my "Experimental" customly rewritten plug-in will pretty much completely ANNIHILATE any rig in the model.
Therefor in order to animate the Terminator it would've required me to rig the Terminator myself AGAIN which was a big NOPE for me xD. Thus there's no animated terminator!
TRUE STORY!
I see... :(
It sucks, but if it cannot be done, then it cannot be done...
Dark eldar causing problems? How strange...
Let's just say he is moving it with his telekinetic psyker powers
mhmhm
1 can you make just his arms moves as nemesis moves?i mean as terminator hands moves nemesis hands moves.
2 or u can simplify your life removing terminator and making this 4 parts,or as many as you wont.
Pohrani.com
The little grey knight in the middle is just "I'M CONTROLLING THIS WITH MY MIND!"