UFO ALERT - X-COM mod for C&C III Tiberium Wars
Full Version 1 commentFirst version of UFO ALERT - X-COM mod for C&C III Tiberium Wars
Next version would contain a lot of content from X-COM (or UFO Enemy unknown) games and some similar rules (payment for bodies, artefacts, special X-COM weapons, new buildings based on X-COM base like laboratory for autopsy etc). Help with the project welcomed! This might by one of the most atmosferic mods for C&C 3!
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First version of UFO ALERT - X-COM mod for C&C III Tiberium Wars
This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3...
This is Not a "Mod" in the conventional sense. As of now, there is no plans for anything except writing, and potential future radio plays If you'd like...
This modification for C&C Tiberium Wars is created as a fantasy on the theme "What if the army with the tactics of the first world war will face sci-fi...
Hey all, welcome to the Tiberium Wars: Firestorm mod page! This mod is a Tiberium Wars port of my previous KW mod: Tiberium Insanity. I hope you guys...
Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War. The Total Conversion will put a much larger focus on base building...
this mod is too stupid
And there is a second C&C1 page, maybe someone should tell modbb about this... and whoever makes this mod should somehow put it on the regular page, more people visit it (obviously)
What the... Why is there 2 C&C 3 pages? Anyways, I will have a look at this...
Damn, with this on, there are 2 CNC tiberium wars pages
What the... where did this came from?