While not every map will have literal trenches, the aim of this map series is to provide players with intense, walker based combat centered around the GCW era. A few maps include CW. 20 maps have been released so far, including locations from Ahsoka, Bad Batch, SW Rebels, Rogue One, Solo, and other GCW venues, and more are planned.

Post news Report RSS Atollon Release

Trench War has released a new Rebels map, Atollon: Chopper Base.

Posted by on

As the Rebel Alliance prepares to launch its long-planned invasion of Lothal, the Empire, having learned of its plans, initiates a brutal assault on the Rebel Base on Atollon. In this mysterious, prestine world, the Alliance must fight merely to survive.

I think this one turned out quite nicely. It depicts the battle that occurred during the season finale of Season 3 of Star Wars Rebels, and for once is fairly canon, with a few small deviations, like a land connection directly to the base, for example. I feel it offers a good balance for intense vehicle combat with sufficient cover for infantry play, while also giving more bf2 representation to everyone's favorite GCW animated series.

Feel free to download here: Atollon: Chopper Base

20220809154419 1

20220809154458 1

20220809154319 1

Custom units include Hera (chopper, after whom the base was named, is a deployable for Hera), Zeb, Kanan (season 3), Sabine (with the darksaber, or at least the best one I could manage), Ezra (unfortunately season 1, as I couldn't find a season 3 model), Rex, and Thrawn. Kallus was not canonically involved and was not included here.

20220810082658 1

20220809175735 1

20220809164328 1

20220809182930 1

Also included are several custom vehicles, including the TX-225 from Rogue One and Rebels (pictured below), the t1b and t4b rebel tanks, and the tie defender

20220809164504 1

20220809181455 1

A CW era is also functional, with a number of limitations including sound and balancing. More info about that is in the description at the main map download link at the top.

I also released all custom assets for the map for modder use, including all tree-like/leaf structures, and several modified consoles I used in the base: Atollon objects

Credits:

Teancum: DL-18 conversion, t1-b conversion, t2-b conversion, Kanan conversion, Sullust conversion from which got the bulk of the boxes and cargo and stuff
Squeddies: Bunker assets, misc.
Caleb1117, Iryni Forge: lockers, misc. assets
Giftheck, Pandemic, LucasArts, Free Radical - Rogue One weapons pack
WhiskeyTangoFoxX, Pandemic: Imperial Officer model and skins
Teancum, Fox, LucasArts/LucasFilm/Disney, Netmarble Games: Grand Admiral Thrawn Conversion
Giftheck, Pandemic, LucasArts, Free Radical: A280CFE, DLT-19D, Various Weapon sounds
NoctisSpector, Gistech: e22 rifle
NoctisSpector, Ashura, S1thK3nny: DC17S Pistol
Gogie: Garazeb Model, deathtrooper assets
Giftheck, Pandemic: RK-3 Pistol
Giftheck, Sereja, LucasArts:ee-4 rifle
Giftheck, Pandemic: RK-3 Pistol
Giftheck, Free Radical, LucasArts, Sony Online Entertainment: RG4D pistol
Bandu, Conversion Pack Team: Tie Defender
Wideboy: box, bunker assets
NoctisSpector, ggctuk & Free Radical, LucasArts/Pandemic, Battlefront Fandom: CJBO Rifle
Psych0fred – various imperial assets, Rebel combatspeeder proto
Jendo7, ARC_Commander, archer01, monsoontide, Saitek009, ]V[, AQT, Pinguin/Aman, Maveritchell, and Rends: Tatooine Outpost assets (boxes, misc.)
Pandemic – original models/textures
S1thK3nny: Kanan and ezra's saber hilts, darksaber hilt
Jendo7, ARC_Commander, archer01, monsoontide, Saitek009, ]V[, AQT, Pinguin/Aman, Maveritchell, and Rends: Tatooine Outpost assets (boxes, bunker, misc.)
[GT]-Gogie, KeivanMereel, Harrisonfog, Eric Matyas, Triforce919, Mikethebeast, BattlefrontJDGamer, The photographers at burningwell.org,
Jared @ SWgameoutpost.com, Youtube, Gametoast community – scarif starter kit assets (boxes, floor tiles, misc.). Link to scarif starterkit: Moddb.com

If I missed anyone, pls lmk so I can fix it

Happy modding!

Post comment Comments
JP193
JP193 - - 81 comments

I really respect all the custom assets and ports, and allowing them as modder resources is a cool move on top.

Reply Good karma Bad karma+2 votes
kiprobin Author
kiprobin - - 287 comments

Thanks! Keep in mind the only assets I made from scratch are the leaf structures and some rocks. I did port a few of the characters and edit other objects and skins, some significantly, but most of the work for those assets was done by their original creators

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: