Seven Kingdoms: Total War
Real Time StrategySeven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
Dedicated to Improved Campaign AI behaviour, Better Aggresive CAI was the First,the Largest and the Complete Campaign AI Overhaul in Attila Total War...
In this mod you'll be able to play the most known factions of The Witcher Universe.
Full Reskin of All Factions The mods add full reskinned attila TW with generals and leaders for you to enjoy more updates and stuff will come stay awesome...
Age of Vikings is a Total War: Attila mod focused on the Viking Era in Europe.
This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
hello there and welcome this is my submod for rise of mordor. I only started modding 2 days ago so please take it easy if there are any issues and please...
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
This mod adds a lot of units and empires to Total War: ATTILA. It includes the Arabic Kingdom, Roman Rebels, Macedonian, British and Egyptian empires...
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...