This is my very first map after putting a whole week's work into it. You can expect at least 20 minutes of atmospheric fun and action ;) It's meant to be played without music (much ambience stuff going on) and with DHTP textures (DOOM High-resolution Texture Project) and the "Liquid textures pack V4". If you notice any issues or have any comment on it, "gimme a call". have fun!
UPDATE: There are two new sections added to the end of the map, also in a style at least I've never seen before in Doom^^
It all started with a small room... and ended in quite a large map.
Structurally, I tried to convey some sort of narrative, so it's not just a room-after-room level. You're sent on a mission to check on a subsidiuary waste complex of UAC since the last trooper didn't make it back. So you go ahead, step off the teleport platform and see what's to find.
Tutorials on realm667.com as well as on youtube helped out a lot. Also reading the description inside of effect WAD files as well^^ Modifying some scripts was also pretty easy after I opened myself to it.
I do expect to modify this map over time (e.g. balancing monsters/health/ammo).
But this is as far as I got for now and I think it's ready to be released. So have fun and as mentioned in the description: Please let me know if there's anything needing correction.
See ya!
This map is part of my latest "Trilogy of Terror v1.2", please download it instead of this file
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i beat the map great job.
thwe ending is cool.
but i notice at the elevator section with all the imps. it lagged an framerates kept dropping na the bfg wasn't working properly.
in my case (i5 & 1070ti), turning v-sync off did the job removing stuttering
how to find the final secret?
...and now there is a new ending, check it out^^
i see there are addons. i notice there is a soldier there. when there's enemies he doesn't attack.
as for the addon. it has tons of errors. couldn't tell what is the issue. but seems to be alot of script issues an errors.
great job on the sound effects an music. very cool. i like it.
first one is in the round room at the beginning,
second in the office area,
third behind the chaingunners after the elevator,
fourth in prison section,
fifth in the tunnel
prison section? the maze room right the dark room?
so there's only two secrets at the beginning? im assuming the third secret in the beginning not useable?
i see what you mean now. found that prison secret. cool.