ATROPHY: XCIX is a first person action horror adventure that takes place in an abandoned hospital in the north of England. You will play as a high ranking officer supervising a patrol on the outskirts of a small town.
Several years have passed since the fall of the Combine and in its wake normality is slowly returning to the world. Towns have reformed, people have come back together and are beginning to thrive ... but danger still lurks. Disconnected bands of Combine soldiers still cause terror wherever they are found and the nightmare creatures they brought with them still hide in the shadows.
Reports are coming in that people have been going missing in the smaller camps and rumour has it that the Combine may be be involved. Your task will be to patrol this area and make sure nothing untoward is occuring. But be careful, there are worse things creeping around in the darkness than the Combine ... and what does any of this have to do with the events that occurred aboard TITAN: XCIX?
Developed single-handedly by Robin "IZaNaGI" Molde (TITAN: XCIX, Jailbreak!: Source, Survival Mod II for JK:JA), Players will face many challenges that will test their trigger fingers as well as their survival skills.
ATROPHY: XCIX will be available to download in the coming days/weeks.
Developed single-handedly by Robin "IZaNaGI" Molde (Jailbreak!: Source, Survival Mod II for JK:JA), Players will face many challenges that will test their brains rather than their trigger fingers. Follow me on Twitter for more up to date info, and even an occasional work in progress Screenshot or Video.
Winner of ModDB's Editor's Choice Creativity Award (Most unique use of gameplay/game direction) in 2011.
Hello again everyone. Today is my Birthday (YAY!) and subverting the norms I will be releasing a gift to all you avid Half-Life 2 and TITAN: XCIX fans. Let me introduce ... ATROPHY: XCIX ...
ATROPHY: XCIX is a first person action horror adventure, set in the Half-Life universe, that takes place in an abandoned hospital in the north of England. You will play as a high ranking officer supervising a patrol on the outskirts of a small town ... but what does any of this have to do with the events that took place aboard TITAN: XCIX?
Where TITAN: XCIX focused on exploration. ATROPHY: XCIX focuses on survival. This mod features a new gameplay system that I call 'Bleed Out' where the player must constantly be aware of his/her health as it constantly ticks away. This is due to an injury the main character will sustain early in the story. Find health kits or risk ... bleeding out. This system is also tied to a unique monster spawning system where whenever the player is hurt (including through bleeding) more monsters will spawn inside the map to hunt, compounding the main characters problems. Will you survive ...?
A lot of love, and attention has gone into the making of this mod and I hope people enjoy playing it as much as i have enjoyed putting it together. I hope it was worth the wait for a new chapter in the series.
Also today I am releasing TITAN: XCIX 1.2 ...
This new version contains more fixes to the mod, including further grammatical updates, fixes to some small inconsistencies related to ATROPHY: XCIX and adds some small art updates. It's worth taking another look if you haven't played for a while.
Also if you have enjoyed playing either TITAN: XCIX or ATROPHY: XCIX ... maybe consider a small donation. It's not necessary and I don't expect anything at all, but it would go a long way!
Thanks for sticking with me all these years and I hope you all enjoy!
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Highest Rated (8 agree) 8/10
Quite an interesting piece of work here. Titan: XCIX has a well written classic Sci-Fy genre story-line, well constructed and visually artistic ( nice work on the text also btw ). A refreshing change of pace HL2 mod. "...Players will face many challenges that will test their brains rather than their trigger fingers..." That being said; I'm a big Sci-Fi fan ( hell, I'm playing Deus Ex again right now ), so I can appreciate the mod more in the sense of it's entertainment strength being more in the…
Sep 12 2011 by jjawinte