The TIE Fighter Total Conversion (TFTC) project ports the original classic 1994 LucasArts game TIE Fighter, into the 1999 X-Wing Alliance (XWA) engine. Based on the original TFTC from 2005 and built upon the X-Wing Alliance Upgrade (XWAU) project, this is a complete overhaul of the game from graphics to gameplay. All 13 battle campaigns and their training missions have been ported over along with 8 Reimagined battle campaigns, taking advantage of the much better XWA engine and imagining how TIE Fighter could've been had the technology of the time not limited it. But here's a general breakdown of what you can expect from this mod!
Make sure to watch the Installation Tutorial video for full details and step by step instructions on installing TFTC.
TFTC Website
Join us on Discord
Follow us on Twitter
YouTube Channel
Hello everyone, I have a quick update on TFTC since we released the 1.3.3 patch. So far its been pretty successful and has certainly attracted the biggest interest of any patch we've released since v1.0 with Ars Technica giving us some love and over 25,000 views of the patch release update as of this video. Its always a pleasure to welcome new players to our mod and we hope you enjoy all our efforts.
Sadly though, 1.3.3 has thrown up some issues which we feel need addressing sooner than later so we will start working on a 1.3.4 patch to fix these issues. For example, B1M2 Classic is impossible to complete due to an error with the primary goal trigger and a vital setting was left enable instead of disabled which can make B7M3 Reimagined near impossible to win because the ISDII Majestic can be destroyed before you can even get there to defend it. I have already put up a zip file of quick fixes which should resolve most of this which you can find on our Discord server under the #quick-fixes section, or from our website which also has a quick fixes section under the installation category.
There were also some new advances made just as we released 1.3.3 which in particular address the rather long loading times of missions as well as launching/landing in a hangar causing a several second pause as the game transitions between inflight and the hangar screen so it is my hope we can include this for 1.3.4. I'm not entirely sure on the timeline for a patch release but I am hoping we can release something by the end of August and I may also make any beta's we test public so the entire community can help us if they wish to do so!
So stay tuned to our Discord, Twitter - sorry 'X' -, our website or my YT channel for future updates and until next time, fly safe.
Here is the release of the 1.3.3 patch for TFTC, as well as other updates that have been happening since! This new patch will bring TFTC up to date with...
The v1.3.2 patch fixes a few critical issues that were discovered in v1.3 as well as a bunch of other fixes and balance changes. There's also an updated...
TFTC version 1.3 has finally been released! This version sees the all important GPU Ddraw update applied so in-game performance is now massively increased...
Today I'll be talking extensively about the upcoming Reimagined campaigns 9 to 13 which are still missing from TFTC. They will differ significantly more...
TFTC version 1.3 has finally been released! This version sees the all important GPU Ddraw update applied so in-game performance is now massively increased...
The 1.3.3 patch for TFTC. This patch introduces some new things, fixes bugs and does some balance changes. You do not need any of the older patches as...
The v1.3.2 patch fixes more critical issues that were found in 1.3.1 which severely impacted the Reimagined campaign in a negative way. This patch includes...
OBSOLETE VERSION: You do NOT need to install this patch separately, you can simply skip to the 1.3.2 patch The v1.3.1 patch fixes a few critical issues...
This is the complete version of the TIE Fighter: Total Conversion Remastered soundtrack. It has been reorchestrated from the original MIDI files by James...
This version has been superseded by v1.3! The long awaited 1.2 patch has finally arrived. Along with several visual improvements to explosions, debris...
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So, will there be a total conversion of the 1993 PC Flight Sim X-Wing? Not X-Wing Alliance, but the first Star Wars Flight Sim in the series & such . . .
Hello, not from us. You can check out the XWVM project, that's probably the best option you have currently but is unreleased.
Just want to say how incredible this is. I have played the X-Wing Alliance Upgrade for many years (and love it) but dreamed of being able to play the old Tie Fighter in HD graphics. That day is finally here.
Thank you so much!!!!!
Absolutely great work you have done here, I can sort of play it to see how good it is but unfortunately I am having issues getting xbox one controller to fully work, I have done everything it said in the config file you linked to, but only certain actions are working, I can fly around, roll, enter a few commands but I can't shoot? it says right trigger is fire but nothing happens, another command I know doesn't work is match speed, it says to press left and right bumper but again nothing happened... I could fire before I added that config file you linked to so it was working before, its a shame because I would have loved to play it, but looks like I will have to wait and hope you manage to get some kind of controller support added first, Great work though on the rest, keep it up 👍
Would be cool if they can port the 1993's XWING campaign with the same treatment of TFTC.
Man this looks like it took tons of work. Is there anyone similar in the works for the X-Wing campaigns for the future beyond the TIE Fighter conversion? Loved that game too.
I'm having trouble with aspect ratios. The installation readme says to enable the default aspect ratio (4:3) when installing the prerequisite UXWA mod so I did that. However now I cant get the TFTC mod to work in anything other than 4:3. I went into the Babu Frik configurator and changed it to 16:9 but that did nothing. It only goes full screen if I enable "stretch menus and cutscenes to fit" but rather than making the game true 16:9, it just stretches the 4:3 aspect ratio to fit the screen which makes everything appear squished.
Should I uninstall and do a full reinstall (but this time install UXWA with 16:9 rather than default) or is there another fix for this?
Hello. Please bear in mind that the Concourse screens are locked at 640x480 resolution. We have made progress in breaking this hard limit but its still in testing and would require rebuilding of all the screens. All the original cutscenes are also rendered out at 4:3 since it only stretches them otherwise.
Inflight however, it will use your native desktop resolution and aspect ration, even to ultra widescreen levels.
Yeah and thats fine but the problem im having is that, in flight, even though I set the aspect ratio to 16:9, it doesnt work, it is still the 4:3 aspect ratio. Like it almost seems dependant on the concourse screens for the aspect ratio no matter what i set the in flight aspect ratio to.
So I was wondering if I uninstalled and did a fresh install, if I change the resolution in UXWA on that step of the install process, do you think that may solve my problem?
Hmm I'm not sure then. The easier thing to do in this case is to join our Discord and post screenshots/video of the problem because its the first time I've honestly heard of the aspect ratio staying at 4:3 inflight. You can certainly try uninstalling and retrying, just test/play XWAU first before installing TFTC to see if the issue is present in XWAU or if its TFTC specific.
Ill go the discord route first, if I dont have to reinstall again, that'd be grand