Tiberium Resurrection is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive experience.

When you're done with the campaign, jump into skirmish or multiplayer and enjoy the full arsenal of our new units, as well as improved game balance. TR also features both updated versions of original Westwood maps, as well as brand new ones, made with a widened array of mapping assets.

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Tiberium Resurrection Revival


  • After Lucas Left Tiberium Resurrection few months ago , Lupus toke the lead and attempted to develop a successor mod called "Tiberium Metamorphosis".
  • Unfortunately... Weeks later some IRL stuff happened with Lupus and he had to put the project on Pause, and then he confirmed he's not coming back.
  • After this the TR devs didn't have another option but to revive TR because it was the most completable Mod that only needed story. And so we decided to make a new Story and develop a campaign based on it.
  • For now we have made quite some progress, Including:
  1. Two Nod Missions.
  2. Some new Multiplayer maps
  3. New units and some graphical enhancement and reverts
  4. New forgotten faction, it's nearly completed as it only needs a super weapon now!
  5. The campaign is only for GDI and Nod, Forgotten may or may not have a campaign. we can't promiss anything about them for now.
  6. Gameplay balance enhancement due to adding the new forgotten faction.

We would like to Thank you all for playing TR.
We will be on the anniversary at 26h August.

Steam starting from 7PM GMT.

The end?

The end?

News 1 comment

Greetings commanders! We have some big news to share with you, some sad and some exciting. Some of you may have noticed that for the past few months...

Tiberium Resurrection 5.1 out now!

Tiberium Resurrection 5.1 out now!

News

TR is keeping up with the ongoing TS anniversary event! For this occasion, we are proudly introducing an update 5.1. Full changelog can be found below...

Tiberium Resurrection 5.0 development update #5

Tiberium Resurrection 5.0 development update #5

News 1 comment

The last 5.0 development update post has arrived! The update itself is expected to roll out in early June along with its changelog. After more than half...

Tiberium Resurrection 5.0 development update #4

Tiberium Resurrection 5.0 development update #4

News

​While we love our easter eggs here at TR, we have something even better for you this easter: plenty of new units and updated unit looks, more OSTs...

RSS Files
Tiberium Resurrection 5.2.3

Tiberium Resurrection 5.2.3

Full Version 2 comments

This version is the same as previous one except of that some reports about the previous version is crashing for unknown reason for some people. The updates...

Tiberium Resurrection 5.2

Tiberium Resurrection 5.2

Full Version 6 comments

Tiberium Resurrection 5.2 Update!! New Units, New Factions and Ofc New Missions!!

TR 5.0 - High Resolution Cutscenes

TR 5.0 - High Resolution Cutscenes

Movie 5 comments

Thank you for installing High Resolution Cutscenes. Please note, that in order for these to work, the game resolution needs to be higher than 1920x1080p...

Tiberium Resurrection 5.0 (+5.1)

Tiberium Resurrection 5.0 (+5.1)

Full Version 3 comments

After 9 months of development, the long awaited update is finally here. It was a long and stressful journey with a lot of obstacles and delays along the...

Tiberium Resurrection 4.0

Tiberium Resurrection 4.0

Full Version 7 comments

After a long time another TR update has landed. This time focusing more on skirmish maps and new units along with some OSTs and more balance changes.

Tiberium Resurrection 3.5

Tiberium Resurrection 3.5

Full Version 10 comments

Update for Tiberium Resurrection that brings a new GDI Eva, the Prologue, re-shade, 5 new OSTs and much more...

Comments  (0 - 10 of 56)
Guest
Guest - - 692,139 comments

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Neferata13
Neferata13 - - 107 comments

What is the current status of the mod?
Am I able to play a campaign to the end?

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Zerovortex12
Zerovortex12 - - 13 comments

everyone Okay, this is the 3rd time an announcement like this hits this channel..
With hesitating words to announce and declare that TR development has to cease in end. Because of irl circumstances and bad luck ( happened to me ) and other Staff being busy with either IRL or other projects they were involved in before getting into TR, I wouldn't promise any further Missions except for the two missions already made. However, there is one big good news :
- SaveGame Bug is finally fixed and i will Publish it on ModDB this evening **CET**. Thanks for Bittahcommander for discovering the reason and fixing it.
And at last, I would thank every one of you and those who enjoyed the mod on ModDB for staying with us until this damned moment for every match you have played on this mod whether on skirmish, SP or MP. It means alot knowing that our efforts were not in vein. And I would as well apologize for announcing the end of TR before completing the Development. Farewell everyone, Rest in peace TR. You'll be always in our hearts. <:TiberiumResurrection:782896867738255410> 💚

-This is from the discord, they have stopped this project soo uhh...yeah the end?-

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Guest
Guest - - 692,139 comments

Attention Detected Trojan.Gen.9. !!!

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Fry_Kickstart
Fry_Kickstart - - 342 comments

I want to view the changelog of the update. - The launcher crashes!
I want to apply the update. - Does not work!
I want to load a savegame. - The game crashes!

Was there any quality control before the release of this mod?

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Hamed|Elite
Hamed|Elite - - 5 comments

-We don't have changelog for any upcoming versions of the Mod as we are trying to revive a mod created by some one else ( previously LucasSK ).
-Updates are affected by the site holding the files, the dev who handles the update stuff will fix it for good when he has time.
-Savegame bug will take some time to be fixed, I'm still researching as the bug issued when the Mod was under Lucas's development, it will take some time to track all the changes he has done into the Game entries and check which entry cause the bug precisely. Please be patient, this mod is worse than someone with cancer and his life support is going to deplete.
Thanks for your feedback, I recommend to join our Discord server so we can reply faster as we are mostly active in there.

Link to Discord server : Discord.gg

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James177
James177 - - 70 comments

The ending of the second Nod mission is exquisite.

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Hamed|Elite
Hamed|Elite - - 5 comments

We're so happy you enjoyed the mission!

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Fry_Kickstart
Fry_Kickstart - - 342 comments

Which file(s) do I need to edit and how to unlock all missions?

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Lucas-SK Creator
Lucas-SK - - 41 comments

They are all unlocked :)
Just grab the 5.0 and follow the instructions in the .txt file if the missions are unplayable! Alternatively, feel free to reach out to folks over at TR Discord for help

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