This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
New model for our favored forgotten commando - Ghost Stalker. While railguns are unique to Gdi now, Ghost require new devastating weapon, maybe rapid fire plasmagun can do, or some sort of beam weapon? Im not decided yet but is will crystalize ("freeze") enemies that is for sure.
Much better, much more aggressive. A real "Mutant in action".
Regardless of what you choose the weapon to be, at least have the laser trial effect like it was in Tiberian Sun. Maybe you can make a sort of mixture between a rail gun and a freeze gun... but at the end of the day you should choose. This was just my suggestion. :)
That trail was a vapour trail from the original railguns, so it's kinda out of the question.
Unless it's a spattering of blue Tiberium crystals that it leaves behind?
Got the name for that weapon: "Cryobolter".
What else can this guy do?
Glad I'm still in game.
can't wait
reminds me of havoc
Me Sylvester Stallone. :p