This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
FAVORITEST. UNIT. EVAR. Yes, favoritest is a word. :p
lol no it's not a real word, not yet anyway ;)
but now it is a real word :D
Really?
Now Wolverine can´t detect stealth? It´s a nice balance thing
Looks better :)
And Why Doesn't the Falcon get an Armour Upgrade also? It'd Make sense:
"Hey Our hover vehicles are weak... what do we do?"
"We Give them more Armour!"
"Alright lets Upgrade the MRLS and Not the Falcon."
"Why Not the Falcon?"
"I Dunno lol!"
Uhm... think on a mass of hovering units with EMP granades with a good armor... that would cause too much trouble.
are you gonna fix the path finding for this unit?
whats the diference? ::/
(buried)
^**** i created an alien ::/ let's make an invasion of aliens ::D ::( ::) ;;) ::'( ::O ::| ::S Oo.oO xxD
uh i think the blackish/grayish on the sides and the turret but other then that i cant tell
look at this picture: Moddb.com from what i see there's nothing changed.....
Turret is different and main body has front and back suction like hover mlrs to properly express that its powered by the same technology. Its details i know, but dont have falcon here in new unit profile layout.
I like it :p
Yes!
Can detect stealth, huh?
Abilities: Detect stealth!
This is sooo cool! I asked for that months ago and it seems Carniums implemented it finally.
There are very good reasons why this had to be implemented: First and most important of all was the lack of speed of the Wolverine. The unit is great against infantry but it cannot keep up with the faster Hover MRLS(Tempest) and the Falcon. The main purpose I use Falcons and Tempest for are fast strikes against undefended enemy ressource expansions. Now if you're up against NOD the Wolverine is just to slow to keep up. Detect stealth for falcon fixes this weakness.
However, I don't think this unit is overpowered. It's only useful in the early/mid-game but later-on it is too weak to deal serious head-to-head damage against stronger units as the Avatar or alien Tripods. With shockwave grenades it is still a very usefull support unit in later game. Air transport makes it great for late game backstabbing, though.
I like the new model, it looks a bit more sturdy than the old one.
To me it makes complete sense that the unit has not a stronger armour. It's a hovercraft, it's fast but lacks armour: Thats fair. If it was stronger it would be overpowered. Weak against infantry is also okay, you can outrun them.
give it anti air!!
it likes to go beyond its base defenses and attack I lost many :(