This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
why change the current Harvester?
Original doesnt looks like stalth harvester, or any harverster, it reminds me F1 racer car on tracks at most. This is my vision of how could stealth harvester looks like.
this one looks more kind of NOD style. I like this model.
Tru dat! ^^
Looks very nice!
u think you shuold change things a little
all nod vehicles look the same pretty much
Reminds me of a strange APC like vehicle.
A nice, pleasant surprise. Nice work!
Have to seond, Lex-the-Pikachu. Why? the new harvester looks and is animated just fine.
Don't get me wrong, most of your models have impressed me, just this one looks way too much like the tibsun harvester. Now i understand that the aim of this mod is to get many tibsun features into C&C3 but the harvester from that game was a huge disappointment; looking rather like a truck combined with a heavy plow, or a ride on lawn mower.
If a retro look is what you want, try the original harvester, it was and still is the best. Perhaps this model would look better with something that resembles a storage tank, and a few robotic arms for harvesting the crystals in a more visually impressive way than simply driving over them.
I like this Harvester!
I mean Really who is Gonna Stick Claws in the Back of a Harvester to Pick up crystals and what the flip is up with a Vacuum cleaner hose in the front?
@DalekDan
Of course it looked like a Truck TS has Bad Graphics.
it wasn't just that TS had bad graphics, the original harvester was way better looking than the TS one, and that game had (theoretically)worse graphics.
The new harvester model isn't going to keep me from downloading and playing this excellent mod, its just that it doesn't look like a harvester anymore, and I stand by my request for more visible storage tanks. Afterall its the technology that cloaks this machine not a sleek aerodynamic profile. I mean it looks faster now than the EA one (which really does look like a F1 car now that I look at it).
I have to agree here, the current harvester looks fine, and this replacement is just....too simple.
Id rather it look more like the Original TS Harvy, i don't mind this design don't get me wrong, it just seems abit simple and square though.
I think it is nice but it need something but i am not sure what :)
it looks like the nod apc :/
i prefer the size of this one. the vanilla one is too big for a nod vehicle thats supposed to be stealthed.
yeah. more NODlish. more stealthed. looks more TSristic
Stupid question: Does it harvest from front now ?
Yes it does. This is maybe early to say, but maybe, just maybe this change also significantly decrease chance that nod harvesters stuck and stop harvesting. Common bug in cnc3, but i noticed (and not just me) nod harvester suffers more than any others from this issue. I suspect its that back harvesting, that is the only difference in code that may do that. So far i did not noticed this bug again. Of course time will tell if its true, but it will be great.
At a glance, it looks like a stealth APC with some evil looking dozer blades.
That is an Interesting Idea. . .
:D
I have a fun idea on how to help Nod Harvesters survive against attacks (because replacing Harvesters is very, very inconvenient): Make them able to burrow like the Scorpion Mk. II's. This way, they can survive until you can move some units to defend them.
Other then that, new Harvester look badass.
Why u think that they have stealth harvesters? To not be attacked!
Yeah, like its real hard to find a Harvester of any type anywhere on the map. Hmm, I wonder why Tiberium keeps disappearing from this field?
main problem with that is artillery is kinda meant to unburrow units and stuff since it makes CRATERS
when are they coming out with 1.5 looks so cool
looks more nod
This actualy looks more like an APC, but it's still cool...
Anyhow, the old NOd harvester looks stupid, I think..... The one in TS looks comfortable~
i think he need some bigger "claws" for harvesting
this is nice, but just my opinion, i like the original better, the reason is that for me, curve and organic shapes are nod.
Nice, needs something more. I would like to see it have wheels instead of treads to make it feel more lighter and agile. Maybe give it some animated arms or jaws on the front. Vacuum cleaner? hehe
Definitely a masterpiece.If just they could open the doors and cabin and start running from incoming rockets.xd.Hope those dozer-blades will move back-and-forth as plough to decimate infantry.xd
YEAH! Finally a Nod-harvester not looking like a hammerhead^^
cool better than EA harvester
i like it more then the reg. NOD harvester
well it reminds me of F-117 Nighthawk, which u probably now is stealth bomber, so I think u did great job and is much better than the old harvester... =P