"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Temple of Nod
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CoolCat999
CoolCat999 - - 298 comments

Awesome!

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feillyne Staff
feillyne - - 5,816 comments

O.o... Pwning.

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Nietschechen
Nietschechen - - 398 comments

Cool, NOD lieks Gothic Style! :)

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Rimtech
Rimtech - - 120 comments

OHHHHHH GREAT ! FANTASTIC !!! nice work !

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FekLeyrTarg
FekLeyrTarg - - 1,042 comments

Too cool to be destroyed with the ion cannon.

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C&C_Burger
C&C_Burger - - 2,040 comments

Agreed!

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Valherran
Valherran - - 2,443 comments

Hmmmm, your scorpion arches are a tad off, I remember those arches being spread out more...

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Duuude007 Author
Duuude007 - - 80 comments

well, we needed to position them so that they didnt take up TOO much space, eh ^^'

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Description

Modeled by Ric and given Texture by both Ric and Soviet_Deso, the Temple of Nod is the epicenter of Kane' activities. Armed with only one weapon- the Nuclear Missile, the temple resembles a giant scorpion with the most deadly of stings.