"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
Modeled by Ric and given Texture by both Ric and Soviet_Deso, the Temple of Nod is the epicenter of Kane' activities. Armed with only one weapon- the Nuclear Missile, the temple resembles a giant scorpion with the most deadly of stings.
Awesome!
O.o... Pwning.
Cool, NOD lieks Gothic Style! :)
OHHHHHH GREAT ! FANTASTIC !!! nice work !
Too cool to be destroyed with the ion cannon.
Agreed!
Hmmmm, your scorpion arches are a tad off, I remember those arches being spread out more...
well, we needed to position them so that they didnt take up TOO much space, eh ^^'
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