Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
"Billy! You know I won't let you out while those scary men with guns are roaming around this neighborhood! Here's a Tiberium rock - go play with your brother!"
the only ones out of all that where i could see more snow staying on while moving would be the mammoth and the mobile emp. and its not really a desert paint job more of a standard paint job. i think most of the american military vehicles are either tan or green standard paint job. depending on the vehicle. currently i believe most are tan. desert they get light greens, greys and browns painted on with a tan base underneath
do i spot a mobile emp? very good looking skins on all of them.
Yep, I showed that one a while ago tho ;)
I dont know, do they look snowy enough?
They're vehicles that move, so the shear vibration of it would knock most if not all of the snow off.
oh no I mean the vehicles still look like painted for desert campaign. just saying.
All it needs is frost coated armor, an there you go!
"Billy! You know I won't let you out while those scary men with guns are roaming around this neighborhood! Here's a Tiberium rock - go play with your brother!"
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the only ones out of all that where i could see more snow staying on while moving would be the mammoth and the mobile emp. and its not really a desert paint job more of a standard paint job. i think most of the american military vehicles are either tan or green standard paint job. depending on the vehicle. currently i believe most are tan. desert they get light greens, greys and browns painted on with a tan base underneath
I see guys you took snow textures from RA3 too? :D
Yep, I did :P
Very nice work, and I've got question about roads in RA3: is it possible to take "road pieces" from RA3 to C&C3, it would help mapping.
Yes, it is, but I preffer 'normal' roads, or do you mean the roads you place via road tool?
Well I meant the road blocks you place like buildings, but I'd like to see normal RA3 roads via road tool in C&C3 as well
They Seem Grey Instead of white. . .
It's the Shader, I'll some day re-export the stuff with a Shader that doesn't tint the textures.
Well if you could Modify that skin a little it could be a 'Urban Warfare' Skin. xD
Is there enough of an urban environment for them to use an urban camo?
Depends on the Map.
A Map with alot of Structures and what not, meh you might want slap some grey colors on that titan of yours.
But it would be Interesting to have Different Camo or Skins depending on the Environment instead of the standard Gold or Black and Red.
only urban map i can think of is the one in the scrin campaign where you have only the mastermind
looks nice
i have one of the best engineers in GDI weaponry. this is magnificent!!
but mommy i want to play in the snow
Titan and Juggernaut remind me of the original one in TS (unlike the forever-blinded EA).