Source modification that recreates the "Half-Life: 2 Beta" with inspiration from many of its concept arts, while having some twist to keep things fresh, and tries to achieve the level of detail Psilocibinum's Cremation mod had done. This is more of a map pack than an entire storyline recreation. As I do not have any playtesters on the mod, It would be absolutely helpful to give me feedback. Feel free to contribute anything. If there's any significance to using your assets, it will be used and put under the credits.


We do have a official discord server! Discord.gg
Catch me here if you want frequent updates regarding the mod and ask questions. We are pretty chill community.


--Build2001 Team--
Mister.K : Leader, mapper
CW3D: Audio Designer, Community Manager
The Renegadist: Texture Maker, Audio Designer
Sgt. Stacker: Programmer, Terminus Assets
TeamClown: Mapper
QuakerCraft: Modeler/Animator
xsi: Modeler
GLaDOS2020: Playtester

--Many Thanks--
Shockwave 101: Weapon sounds, music
Psilocibinum: Cremation mod assets

--Special Thanks--
Rapapa the Pepper: Audio Design, Models
Name: Soundscapes
JosephtheKP: TV model, sky_hyper01
Gyaku: Logo, Audio
TheOneEpicplayer: Zombies
Jasper C.: Pistol, SMG1
Nakelot: 357
Wolfcl0ck: skyscraper textures
Gmadador: organic citadel
Horse Furry: blend textures
Jackathan(Jacie): combine soldier
Joshua: combine soldier texture
Benedict_Kasputin42: blood particle effect

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RSS Articles

Greetings everyone. I'm here today to show you what I've been making past few days.
For some reason internet connection became worse for a week now, I can't upload many images.


I've modeled, more like mapped, few dozen props that I will be using in the mod. It is of course based off of brushwork found in the old 2001 maps and some are directly taken from it. I could've used already existing hl2 or hl2 leak props but because this mod is aiming to create aesthetics of 2001, I gone on my way to create them. This would be achieved easier with just normal brushes but since source bakes lightings in them, it will look odd in certain places.

No other mod as I could remember uses these low-poly props to detail their maps, usually they use more higher, up-to-hl2-standard models. I reckon this will make my mod more distinct from other mods visually further.

There is a possibility I will make these models public assets free to use (with credits).


Props that are now present:

-Barrel01a (Standard barrels with 4 skins for their sides)
-Barrel01b (Above but with top part open)

-Can01a (Medium version of barrel01a)
-Can01b (Medium version of barrel01b)
-Can02a (Smaller version of barrel01a)
-Can02b (Smaller version of barrel01b)

-Cardboardbox01a (Standard square breakable box)
-Cardboardbox01b (Cardboardbox01a but open)
-Cardboardbox01c (Half-size breakable box)
-Cardboardbox01d (Cardboardbox01c but open)
-Cardboardbox01e (Small-size breakable box)
-Cardboardbox01f (Cardboardbox01e but open)
-Cardboardbox02a (Standard square breakable box)
-Cardboardbox02b (Cardboardbox02a but open)
-Cardboardbox02c (Half-size breakable box)
-Cardboardbox03a (Tiny breakable box never seen in leak. 3 skins for sides)

-Computer01a (Commonly seen computers in the leak.)
-Computer01b (Keyboard associated with above.)
-Computer01c (Variation of Computer01a seen in nov_bor_001 polished)

-Crate01a (Standard crate with 2 skins for frosted and a version with different texture)
-Crate01b (Half-size version of above)

-Filecabinet01a (Standard filing drawer seen in vert_)
-Filecabinet01b (Filecabinet01a with pulled drawers)
-Filecabinet01c (Single drawer)

-Ladder01a (Brush ladder seen in nov_bor_001, skin for yellow version)
-Ladder01a (Ladder01a without wall attachments)

-Shelf01a (Shelf from vert_ textured to not look ugly)
-Shelf01b (Smaller shelf from vert_ textured to not look ugly)
-Shelf02a (Metal shelf custom made)

-Vendingmachine01a (Boring vending machine)

Preview in Hammer++:


Future ideas for props:

-Rubble
-Lights, Sconces, Florescents, Streetlights
-Chairs
-Tables


Thanks for reading til the end, this is a rather shorter update but it took efforts making. about 18 hours to be exact. Yes it took too long I'll go and take a rest now. Thank you so much for reading.

-MisterK

Build2001 - April 2021 Update

Build2001 - April 2021 Update

News 6 comments

The new release for hl2's beta recreation mod, Build2001 has come!

Build2001 - July 2020 Update

Build2001 - July 2020 Update

News 16 comments

This article will cover about the new members of Build2001 team. And small updates by me.

Build2001 - June 2020 Update

Build2001 - June 2020 Update

News 8 comments

JUNE 2020 UPDATE Mainly focusing on Vertigo chapter. Added HDR More Props Better Gameplay Cubemaps.

RSS Files
Build2001 - Ver.4 New Decade Release(Patched)

Build2001 - Ver.4 New Decade Release(Patched)

Demo 11 comments

New release for hl2's cut content restoration mod, Build2001.

Build2001 - Ver.3 Free TV's release (Patched)

Build2001 - Ver.3 Free TV's release (Patched)

Demo 11 comments

This version includes vertigo, small gameplay tweaks and graphical tweaks. Playable "get your free tvs" map, revision which was leaked.

Build2001 - Ver.3 Vertigo Second Release

Build2001 - Ver.3 Vertigo Second Release

Demo 19 comments

Second release of ver.3 vertigo chapter. Vertigo is a cut chapter from 2001 takes place before streetwar. This is a heavy remake of it, includes 4 levels...

Build2001 - Ver.3 Vertigo demo (PATCHED)

Build2001 - Ver.3 Vertigo demo (PATCHED)

Demo

Put it in sourcemods folder as always, it's for hl2ep2, no source sdk base stuff..

d1_canals_02 fixed for Retail HL2

d1_canals_02 fixed for Retail HL2

Demo

You may remember this iconic map from "original" leak. Unused map now playable.

Beta - 2018-2019 mappack (OUTDATED)

Beta - 2018-2019 mappack (OUTDATED)

Demo 2 comments

Okay, unexpected stuff i guess. It's been a full year or 374 days since last release.

Comments  (0 - 10 of 115)
Guest
Guest

2023 REALLY?!?

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SkootRoot
SkootRoot

From my understanding, The mod is being developed by one guy.

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Jehovahb12345678
Jehovahb12345678

I have a question about build2001: when is the new release coming out? The page says it was released today but there is no new release yet.

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FILipKOS
FILipKOS

I wish if i could be a betatester for this map before release

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Mister-K Creator
Mister-K

i really appreciate your cooperation but i don't recruit playtesters as of right now last one told me it wasn't a good idea to accept complete strangers. we also don't have that many maps. it'll release soon. eventually.

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sherwinfabian2
sherwinfabian2

What's the name of the theme that plays in Get Your Free TV's apartments?

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sherwinfabian2
sherwinfabian2

I found it, it's roomtone4

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Mister-K Creator
Mister-K

i'm glad you found it. just remember to credit psilocibinum.

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half-life33
half-life33

Do i just need half life 2 episode 2 and nothing else for this mod??

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Mister-K Creator
Mister-K

I think you needed Source SDK Base 2013 singleplayer [upcoming] too

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