Build 2046 Beta Edition 3.90 originally released by D-team.
Build 2046. Beta Edition aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar. Mod on FakeFactory Base and Z-O-M-B-I-E Base.
The modification was canceled shortly after it became clear that some people who were involved in the creation of maps had stolen several maps from other mods dedicated to Half-Life 2 Beta.
In the mod there are no cut scenes and, as a result, the plot. Only two points in the game develop the plot: the beginning and Kleiner's laboratory. The mod of the gameplay is identical to the original. The atmosphere is similar to that of Half-Life 2 Beta. The game has a dark sky, littered, deserted, dirty streets, patrolled by civil defense forces.
On the graphic side, FakeFactory's Cinemactic Mod uses mod as the basis. Of the cut NPCs, there is only a cremator in the game. Weapons made on the basis of the original standard weapons.
After canceling Build 2046, the D-Team was renamed NervenHölle-Team and started developing the Build 2046 successor - Der Schwarze Nebel.
- D-team: Demon667 (Leader, mapping, texturing), Shito Warkami (Coding, porting, modelling, texturing), Romka64 (mapping), anime-stalker03 (testing).
- And: Z-o-m-b-i-e (Models), Kravchenko91 (Models), Slavik789 (Sounds), FakeFactory (Materials, models, sounds and music), vovka-zoz (porting, Models), anime-stalker03 (Models), NaysteR25 (effects), J.Barnes (Materials), Max937 (Materials), Donald ("The Thing"), Darken217 (effects), Light Kill (?), LexxoR (Models), Psilocibinum (Prefabs).
Build 2046 Beta Edition 2.0 (Anaechy Edition) originally released by D-team.
Build 2046 Beta Edition 2.0 originally released by D-team.
Build 2046 Beta Edition 1.0 (Anaechy Edition) originally released by D-team.
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