Like I did throughout the development of 2.2, I'll be doing preview playthroughs showing what's going on with Imperial Civil War 2.3 (and Fall of the Republic: Thrawn's Revenge III ) on my YouTube channel, Corey Loses. The first of these series has started today, looking at the start of 2.3 development and the Eriadu Authority. The first episode can be found here:
New episodes will be going up every Tuesday, Wednesday, Friday, Saturday and Sunday.
Make sure to keep your heroes alive this time Corey
I like the revamp of the pop cap, it looks like it will make building a versatile Defense fleet actually possible instead of just Medium classes as meat shields and carriers/capital ships to grind down enemy shields
I just hope its made with SSDs in mind, I don't like sending one in with minimal fleet support, it's both unrealistic and too much of a risk especially if the fleet commander hero isn't on the SSD and is on one of the support ship
Love the Pop cap revamp, good first episode no dead heroes. a bit of advice: build up your fleet over Yag-Dhul, rebalance your fleet compositions, and support your vehicles with infantry always during ground battles, and when doing fleet battles, keep your heroes to the rear of the Fleet; they aren't replacable and I know you're fresh of a vanilla playthrough of both campaigns; keep them centered or to the rear don't let them be your main line and don't hyperspace them in on top of the enemy, use non-hero ships for that purpose and keep your heroes to the rear.
Also if you're thinking about increasing the New Republic starting fleet at Sullust I would suggest that you redistribute Eraidu's starting units so that you don't have things like Dalvardus's main fleet which had no anti-fighter support and the other fleet which had too much anti-fighter support and not enough main line battleships.
From the ground up. Love it.