Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.
The Star Wars galaxy is a big place, and we're changing how we handle the progressive maps in all of our mods!
As we approach beta it's time to see more Hapan stuff! In this video I break down the entire Hapan space roster for 3.2, including general roles and their...
In this update video, we go over upcoming changes to the CIS, Republic and New Republic governments, as well as some changes to how orbital structures...
We're finally ready to properly start showing off the Hapans, so today we're starting with the basics of how the Hapan government mechanics will work...
In this update, we talk about the new changes coming to the economy in EaWX.2, for both Thrawn's Revenge and Fall of the Republic, shifting towards more...
It's still going to be a bit before we have proper in-depth previews for the faction, but for now I've put together a quick teaser with some of the finished...
Today Corey's taking a look at all the changes coming to the Pentastar Alignment with the 3.2 update, including bomber reworks, the economy, new ships...
The ground rosters for the Imperial Warlords have been announced, following up the announcement of the space rosters a few months ago! The rosters are...
Starting off the .2 development cycle, we've got a brand new feature with SSDs to show off!
We've released a submod adding the MC75 as an optional unit into Thrawn's Revenge!
Corey takes command of the New Republic and shows off some more new mod features.
There's a lot of redone assets, as well as new ships coming in 3.0. A few weeks ago we showed off some of the Empire of the Hand/Chiss ones, and this...
This week we announced the first of the Empire of the Hand roster updates, which are also the units that make up the core of the Chiss Ascendancy fleet.
Today we're going over every single faction that's being added (or removed) from Thrawn's Revenge in the future.
Today we're taking a look at the massive visual upgrades coming in the next versions of Thrawn's Revenge and Fall of the Republic.
We're going to have more specific breakdowns for each individual feature coming, but today we're taking a broad look at everything coming to both of our...
I've started a new preview playthough as Warlord Zsinj, showing off several new assets including the Executor, the Golans, and more!
It's our fourteenth anniversary today, so we're going to be streaming from noon to midnight (eastern), taking a look back (and forward) at all of our...
We've been talking about the Executor update that's coming for a while, so today it's finally time to take our first look at it ingame! There'll be additional...
The 2.3.6 version of the mod has been released, and there's a lot here! We've done full reworks of ground and space combat, along with a ton of new visual...
2.3.6 will have a ton of new models, so today we're looking at them all ingame!
Fall of the Republic already received the full ground and space unit stat reworks, with Thrawn's Revenge getting them in 2.3.6 which will be releasing...
This new playthrough shows off a plethora of new and updated models, as well as the reworked space and ground balancing and pacing in Thrawn's Revenge...
Explaining and showing off the upcoming space reworks for Empire at War: Expanded!
On Friday, we spoke about what the plans are for the future of Fall of the Republic. Today, we're gonna be talking about what's to come with Thrawn's...
Palpatine's machinations and the decay of the Republic have brought the galaxy into the most destructive war it's ever seen. The Separatist droid armies...
A new role of ships, fleet tenders, is being added to Empire at War: Expanded! In Fall of the Republic, they'll work as interdiction mine deployers as...
The new 2.3.5 update has been released on the Steam Workshop (coming to ModDB soon), improving planet visuals while we finish the beta for Empire at War...
Ground battles have always been one of the less interesting parts of Empire at War. In upcoming versions of both Imperial Civil War and Fall of the Republic...
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