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Age of the Ring is a mod for Rise of the Witch-king, featuring dozens of new heroes, units, spells, and abilities!

Our goal is to create an RTS experience that is faithful to the spirit of Tolkien's mythos,

with diverse, engaging, and balanced gameplay.

Take a look at our community forums to learn more about what is planned!

Note: there are no release dates for future updates,

so please don't ask.


Read our FAQ for answers to common questions,

and read our Installation Guide before installing.

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Hello!
The Age of the Ring team is proud to present our second official release: Durin’s Folk! This release features the much anticipated Erebor faction, as well as additions to all of our previously released factions.

To play, please download and run the file below:
AotR Version 3.0 Installer
Note that AotR is based on the 2.02 community patch, and requires its installation to play.

If you'd like to see a video tutorial on installing the mod, feel free to check out TheDestroyer001's video out!

For an exhaustive changelog of additions, please visit:
LINK TO FULL CHANGELOG

Play online
AotR is designed to play online using T3A:Online. To play AotR online, please refer to the T3A:Online website and follow the instructions.

Join our community
Want to make suggestions or talk to other AotR fans? Join our community forums here. We're also on Discord.

What is next?
Rivendell!

When is next?
We don't provide release dates!

Known issues
- War of the Ring doesn’t work
- Several new units don't have new voice lines recorded
- Targul Quarry's bridge can't be walked under
- Combo Hordes split into single units and become unattackable
- Stone Thower's volume can be heard accross the map
- Once you cancel something from the Mirror of Galadriel, you cannot buy it again
- Echo on some maps
- Dwarven cah sapper autoability can be used on units, but it doesn't do damage to units since 2.02
- When dwarven combo hordes refill they don't refill to the actual number of types of units they're supposed to
- Cannot decomission combo hordes
- Mineshafts enter a demolition state just before being fully built
- Great Goblin's Antiquarian occasionally spawns a dud

If you find bugs, please report them in the AotR Bug Reports forum.

Credits

Our wonderful patrons
Ancalgon
Behrzerker
Callous Allan of XC
Everaldo de Carvalho Neto
FrappeMetrios
Legs
Lukasz Wos
Luuk Splithof
Max Neal
Mike Dillon
Narthil
Nikolay Chernyshev
Rafael Borges
Saul van der Zwaard
Stephen Curley

Mod team
RiderOfRohan - Lead coder, visual artist
DúnedainRanger76 - Lead mapper, coder, sound artist, visual artist
Mathijs – Lead visual artist, writer, sound artist
MattTheLegoman - Mapper, visual artist
Fudge – Mapper, scripter
njm1983 – Mapper
tomasz_exe – Mapper
Fredius - Scripter
vengefulnoob – Coder
ahdover – Coder
Cammyfries – Coder
MaxHardy – Coder

Testers
Saruman
Hoar
Samwisejenkins
Andy-San
WCP
SilverElf
Mr. Piggy

Voice actors
Iku Haiku - Idrial
Connor Moakes – Clansmen of Lamedon
Jonathan Bullock – Fili, Prince Imrahil, Golfimbul, Rumil, Orophin and Celeborn
Josh Williams – Lothlórien Announcer
Joakim Wiklund – Wulfgar, Dunlendings
Callum Lindsay – Khamûl the Easterling
Ki McKenzie (https://www.kimckenzie.com/) – Erebor Archers, Sentinels of Cerin Amroth, Riders of Pinnath Gelin
Phil Dragash – Knights of Amroth
Zack Young – Beregond, Kili, Vault Wardens, Wyrm Slayers, Laketowners, Bardings, Ered Luin Traders
Sam Jenkins – Bard the Bowman
Sean ‘Mad Dog' McGregor – Dáin Ironfoot, Iron Hills Dwarves
Ryan Antoine - Knights of Dol Amroth
Patrick Seymour - Axemen of Lossarnach
Joel Nisbet - Variags of Khand
Robert Benjamin – Rohan Kingsguard
Various Goats – Erebor Rams

Special thanks
ICT
Valheru
Maximan
MorguLord
FG15
Pasidon
Robnkarla for his camera scripts
Gnanw for his main menu APTs

Extra special thanks to Nertea for allowing us to use his The Dwarf Holds assets and Ruudy for letting us use his Tactics assets. Thanks to the 2.02 team for their excellent community patch, as well as to The3rdAge.net, our BFME modding home under the Revora Creative Network.

All assets contained within this mod are property of the AotR team or their respective authors, and cannot be used without permission. If you want to use any of our work, contact us and ask for permission. Using our work without permission but with credit is not allowed. We cannot give permission for the use of assets from The Dwarf Holds and Tactics as these do not belong to us.

Thanks and have fun,
The Age of the Ring Team

campaignfortress mapsheroes

map hazardspowersworld builder


Age of the Ring - FAQ

Age of the Ring - FAQ

News 40 comments

A list of frequently asked questions. Please check below before asking your question.

Lots of new maps!

Lots of new maps!

News 20 comments

An article showcasing various exciting new maps coming in the next release.

Spells of the Dwarves

Spells of the Dwarves

News 7 comments

The dwarves of yore made mighty spells, While hammers fell like ringing bells In places deep, where dark things sleep, In hollow halls beneath the fells.

New Mordor Spellbook Powers

New Mordor Spellbook Powers

News 7 comments

Mordor's getting 3 new spellbook powers next release. Read below to find out what they do, as well as take a look at a new map.

Add file RSS Files
Age of the Ring Version 3.0: Durin’s Folk

Age of the Ring Version 3.0: Durin’s Folk

Full Version 31 comments

The third release for Age of the Ring, containing the completed Erebor faction as well as some reworks/additions to the already existing factions.

Patch 2.0 French Language File

Patch 2.0 French Language File

GUIs 2 comments

A fan made french translation done for patch 2.0 of Age of the Ring done by Ursidey and Dadoone. Installation instructions are included in the readme...

Age of the Ring Version 2.0: The Golden Wood

Age of the Ring Version 2.0: The Golden Wood

Full Version 112 comments

The second release for Age of the Ring, containing the completed Lothlórien faction and some reworks of the Gondor, Mordor, Isengard, and Misty Mountains...

Patch 1.1 French Language File

Patch 1.1 French Language File

GUIs 13 comments

A fan made french translation done for patch 1.1 of Age of the Ring done by Ursidey and Dadoone. Installation instructions are included in the readme...

Gondor's Maps Pack v1.0

Gondor's Maps Pack v1.0

Multiplayer Map 28 comments

This is a pack of maps for Gondor in the mod The Horse Lords. Don't forget to read the description.

Comments  (0 - 10 of 5,376)
Greatgoblin
Greatgoblin

This full pop start is like a dream.

Reply Good karma Bad karma+1 vote
rolexvacheronpatekPG
rolexvacheronpatekPG

I love :D, when you get ,,buried,, :DDD

Reply Good karma Bad karma-1 votes
rolexvacheronpatekPG
rolexvacheronpatekPG

Age of the Ring Team created the best Real-time strategy, which was ever made.

Reply Good karma Bad karma+1 vote
Dimitar1944
Dimitar1944

I have a problem when i start the new Kingdom of Erebor and Halls of Ironfoot, workers doesn't appear and cannot be bought ?

Thanks.

Reply Good karma Bad karma+1 vote
MattTheLegoman Creator
MattTheLegoman

The Kingdom of Erebor uses BfME 1 buildplots. Start a game and take a look around the entire map to get an idea as to where they are. ;)

Reply Good karma+2 votes
Dimitar1944
Dimitar1944

Problem solved, btw the map is gorgeous, especially the city of Dale :)

Reply Good karma Bad karma+2 votes
GrandSerpent
GrandSerpent

Azanulbizar and Las Alliance missions are simply great, Dwarves as a faction are outstanding, felt in love with the Easterling Cataphracts, should I say more ??
All in all, 3.0 is great edition to all Tolkien and Peter Jackson fans.
P.S: the new maps are great. Erebor and Dale though is a simple masterpiece even though i lost against 2 brutal MM due to overhelm and Smaug 😆

Reply Good karma Bad karma+2 votes
gibbard
gibbard

I love all of the additions that have been added into this update. I do have one question though, why not make the easterling swordsman have twelve in a battalion instead of fifteen? They seem to do a lot of damage but lose to a horde or uruk warriors. I'm curious if you'll give them an ability similar to bloodlust that gives them more damage, or more armor in the future. Thank you for the amazing mod. The easterling are the most beautiful part if the mod

Reply Good karma Bad karma+1 vote
gibbard
gibbard

Or a formation bonus

Reply Good karma Bad karma+1 vote
The_Nazgul
The_Nazgul

Played a lot of new maps and all of the factions, so far even killed the hidden balrog in moria!
Also played both missions, loved them both!
I really love the balance you made for this patch however there are still few powers that i hope you guys would take a look.

Khamul's level 7 power is just OP. I am one of his fans and i know he levels up pretty slowly but once he gets level 7 his aoe can three shots unupgraded elite units:D i hope you guys nerf it. i suggest reducing it's radius instead of it's damage.

Dain's aoe power doesn't work properly but my problem is it's not really useful! doesn't do much in both terms of damage and area of effect it is even weaker than idrial's fluid strike! please buff.

Kili's final power doesn't work on the wyrm slayers!

Thanks for your wonderful work!

Reply Good karma Bad karma+1 vote
RiderOfRohan Creator
RiderOfRohan

Khamul is a high risk, high reward type of hero, we like his spot in the faction so he'll probably not be getting any buffs/nerfs anytime soon.
Dain's Baruk Khazad is indeed a bit underpowered, something we forgot to really look at.
In a general, experience grants don't work on hero hordes.

Reply Good karma+2 votes
The_Nazgul
The_Nazgul

Thanks for reply.
I'm ok with khamul he is my fav after all!
About the "experience grants" celeborn has one that works on hero units and it has like a 20s cooldown :D

Reply Good karma Bad karma+1 vote
RiderOfRohan Creator
RiderOfRohan

So it works on the Nandor? Noted

Reply Good karma+1 vote
The_Nazgul
The_Nazgul

Yea you can make them lvl 10 on 5 mins xD

Reply Good karma Bad karma+1 vote
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Highest Rated (14 agree) 10/10

G'day ModDB users!

This is the mod you are looking for if you enjoy high quality content, fun online games, brand new features and a fantastic development team.

I have enjoyed the rise of the mod and I hope to see more of it as they bring out new content and new factions!

Sep 9 2016 by MattTheLegoman

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