Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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Report RSS WIP Central Offices (view original)
WIP Central Offices
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Foxtrop
Foxtrop - - 1,007 comments

:A AWESOME! thats mapping

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ATX180
ATX180 - - 13 comments

Love it

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Asd.
Asd. - - 225 comments

I think I want to marry that map

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IngSoc
IngSoc - - 495 comments

This kinda reminds me of an university, awesome mapping!

Keep up the good work..

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SysOp.
SysOp. - - 1,039 comments

Cool lighting. Add a few glow sprites to simulate a subtle bloom and will be just perfect. Birds flying around up there could help, also.

Awesome, yep

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Archie_SnC Author
Archie_SnC - - 320 comments

It's based on the BBC building where I used to work.
Hunter.weebitmagic.com

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KarimIO
KarimIO - - 2,317 comments

Looks great, guys. Everything - even down to the textures - make the map outstanding.

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SUPER_Tank
SUPER_Tank - - 293 comments

Cooooool!

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JonnyBoy0719
JonnyBoy0719 - - 2,784 comments

Mapping: A+++

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unknow5763
unknow5763 - - 905 comments

looking good all brush or some models ?
oh is the engine moded or is it just an awsome map?

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monster_urby Creator
monster_urby - - 3,025 comments

The only model here is the pipe weapon. Everything else is brushwork.

We are using the Spirit engine. Other than a few new gameplay elements being added in, there is no modification to the engine.

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Captain_B.O
Captain_B.O - - 54 comments

What sort of r_speeds are you getting for this map?

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Archie_SnC Author
Archie_SnC - - 320 comments

Looking directly from one side of the map to the other it peaks at 4600 wpoly. I don't notice any slowdown what-so-ever, but I do have a powerful rig.

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Description

Very early location test for the new Central Office complex.