Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.
Just a couple of model updates to keep you going while other stuff is being done behind the scenes.
Urby Morris was a security guard model I made a while back which can be seen in the cut content image released earlier. Now he's been given the SD treatment and made into a scientist. Whoo.
The grunt has been re-textured because I didn't like the older version. While I think they do let better with desert camo, the original reskin was just too orange. I think this version looks much better. The splash of dark green on the armor and helmet gives it a little variation and the digi/pixel camo pattern just looks awesome in my opinion. :D
(Note: The models pictured here are outdated and will not appear in the core.)
His face needs a little more work. His forehead looks strange :/
His face is indeed a little odd, love the ID card btw :P
Digging the head-mesh, looks pretty good! Anyway his hands should have the skin tone changed since they don't match with the head model.
"equally important"
I approve ;D
Thought you might. ^_^