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Immersive Middle Earth was designed to improve the quality of BFME 1. There are a lot of big changes made in this mod but the integrity of the base game remains largely the same. Portions of the mod are reactivated and reworked unused assets within the game's files. Other tweaks include large populations sizes, bodies staying around for a while, and reworked hero abilities. This mod is compatible with the recent HD Skin/Model Mod and has complete Good and Evil Campaign functionality.

To install, simply open the file directory and replace the game files with the mod files. Recommended to back up the game files before running the mod.

WORKS BEST IF BASE GAME WAS UPDATED TO THE OFFICIAL PATCH 1.03.

Remove _patch105.big and _patch106.big files if the unofficial patches were installed as they overwrite a majority of the mod coding. Keep _106patchtexture file unless using the HD rework mod. Remove the _WSMaps file if you do not like zooming out that far.

If you have any epic screenshots or footage of in-game moments of my mod, email me at bowandarrows300@gmail.com and I can post them on the mod page. Make sure you send the moddb user name for credit and the title of the picture. If you can make in game trailers for my mod I will link your page on the mod page.


Hope you Enjoy!


Note: While the mod is essentially complete, updates will continue to be released in order to address performance issues, faction balancing, and glitches. If there is anything you do not like about the mod and/or want to change, I can do walkthroughs, send links to help, or even make a personal variation to help make the Immersive Middle Earth experience that you want (within reason and in the scope of the mod). Keep in mind I am a novice at modding so there is only so much I can do. I am personally looking for reviewers and people willing to test out the balance of this mod in pvp sessions. Please send a personal message or go on the mod's forum about any questions or concerns.

Check the readme which goes more in detail all the major changes.

Credit to:
THORONGlL of BFME patch 1.05 related codes

For BFME patch 1.06 codes
ICT - Map Editing, Coding Echo - Map Editing, Coding Rider of Rohan - Coding, HD Patch Artist Mathijs - HD Patch Artist, Map Editing

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I.M.E. 1.393 A.I Tweaks and Update Files

I.M.E. 1.393 A.I Tweaks and Update Files

Patch 3 comments

FIX TO AMON HEN GOOD AND EVIL CAMPAIGN CRASH AND ZOOM OUT FEATURE ADDED! If you already own 1.3-1.391 of the mod, just get this one which has all updates...

Immersive Middle Earth v. 1.393

Immersive Middle Earth v. 1.393

Full Version 13 comments

A personal mod of BFME1. Download this if you have do not already have the mod or if you have a version prior to 1.3. If this is your first time downloading...

Comments  (0 - 10 of 78)
willy999
willy999

Is the change of population limit applies to the campaign too?

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trendyshop123
trendyshop123

ost of the changes are great and just wanna give some of my advices,

1-Command post is unnecesseraly high, it could be 1000 for evil and 600 for good side.

2-If its possible, ability to mount unmount for WİTCH KİNG would be awesome.

3-Starting cost is so much, i wish it could be selected by player in game menu, it kills 1k player base, i think 1k was good and usual players got used it

4-Warg and troll numbers also so much, what was the reason for that, it kills strategy and gameplay a lot, previus numbers were okay.

5-Boromir and Aragorn attacking animation speed is so fast its not realistic and op with anduril it should slow down

6- When i give order heroes to attack, they stop at some point. you need to always give order to attack.(noticable on WK and fellbeasts) I assume its a bug.

thats all for now i hope you fixed these issues.
i have been playing bfme series for 10 years and i dont like most of the mods but this one has a potential.

(You did saruman great and i really appreciate you)

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knightsatwar Creator
knightsatwar

I replied to you in full on the discord, but I will make variations of my mod that can address these points

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knightsatwar Creator
knightsatwar

Figured out reason why the Amon Hen evil mission crashed, the issue comes from the fact I included a file that adjusts the camera distance that dysnched with the base games files. I have supplied the fix for this issue :)

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skyred0121
skyred0121

The game crashes when it loads Amon Hen mission in evil campaign

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knightsatwar Creator
knightsatwar

did you see what the error message said?

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knightsatwar Creator
knightsatwar

I will look into this to see if it crashes on my end see if I have an issues.

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Loht
Loht

Dude, unit scale is as in vanilla. I expected 20-30 soldiers in 1 unit...
Are heroes still OP?

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knightsatwar Creator
knightsatwar

Big reason I did not change unit scale was because single monster units become obsolete when standard infantry swarms them. Heroes are better than they were before, but nowhere near op since armies can overrun them fairly easily in the mod.

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Loht
Loht

I would love to try this game! But downloading from torrents is stealing T_T. Well, you should start a campaign with the mod.

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knightsatwar Creator
knightsatwar

Huh I might try that one day once i get a better rig.

Reply Good karma+1 vote
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