Anyone that's been paying attention to my desires for modding Supreme Commander, you'll know this mod wasn't on the list of mods I had in mind. I wanted to start smaller since modding turned out to not be as easy as I thought it'd be. Regardless, I'm proud to announce this as my first ever mod for Supreme Commander - let alone for any video game I play.
Version 1 - Beta Release (June 2020)
Version 2 - (July 2020) "The Adjacent Update"
- Stationary Artillery - Increases damage, but increases Energy consumption per shot.
- Radar - Increases range, but increases passive Energy consumption.
- Shield Dome Generators - Increases Shield HP, but increases passive Energy consumption.
- Stationary Artillery - Increases damage.
Version 3 - (August 2020) "The Customizable Update"
I'm happy to announce that I've been making good progress on my mod lately, but I'm concerned I may not have enough time to edit all the models of the Tech 1 Units in time for tomorrow. I firmly believe that changing up the stats of the Tech 1 units will matter more than the models, so I'm going to withhold on editing the models of the Tech 1 units I've not been able to get ahold of until after its beta release tomorrow. I'm gonna make sure I get everything ready for tomorrow's beta release of Tech One Plus. I hope to get proper feedback on my mod once it's available for download, so I need to make sure all the important stuff is out of the way.
It was just yesterday when I published this mod onto ModDB (even if you couldn't download the mod yet since it's not finished), and it's already around...
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