Requires the Empire at War Remake 2.2 Mod and 2.3 Patch. Here are few Submods for the Empire At War Remake Mod. Battlegroups adds existing units in the form of complete fleets, allowing you or the Ai to build more powerful fleets in a single click. These new fleets are available to the playable factions: Rebels, Empire & Criminal Underworld. The neutral Republic, CIS and Old Republic factions also have fleets as well. Each playable faction obtains fleets at each Tech level, Station Level is also a requirement, while neutral is mixed. Additionally only specific planets can build the most powerful of fleets, I'll leave it up to you to find them all. To make them more appealing than just creating the same number of ships individually their total cost and build time have been reduced by 10%, also there are additional benefits to using these fleets over individual ships. Battle of Endor adds boss battle with rewards for those who defeat the Empire where you will face the Death Star.

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Submod: Empire at War Remake - Battle of Endor

Submod: Empire at War Remake - Battle of Endor

Full Version 2 comments

Requires the Empire at War Remake 2.2 Mod and 2.3 Patch. Features and Install instructions are in the Description.

2.3 Ai Skirmish Fix

2.3 Ai Skirmish Fix

Patch 1 comment

Requires the Empire at War Remake 2.2 Mod and 2.3 Patch. Features and Install instructions are in the Description

2.3 Bug Fixes & Changes Only

2.3 Bug Fixes & Changes Only

Patch

Requires the Empire at War Remake 2.2 Mod and 2.3 Patch. Features and Install instructions are in the Description.

Submod: Empire at War Remake - Battlegroups

Submod: Empire at War Remake - Battlegroups

Full Version

Requires the Empire at War Remake 2.2 Mod and 2.3 Patch. Features and Install instructions are in the Description.

Comments  (0 - 10 of 11)
Burninalways Creator
Burninalways

The new GalaxyMap model addon on the official mod isn't 100% compatible with the submods. Ideally the new GalaxyMap model addon should be the last thing you install after one of the submods.

So in a list of what order to download:
1. Empire at War Remake 2.2 Lite
2. Empire at War Remake 2.3
3. Submod: Battlegroups or Bug Fixes
4. Addon: GalaxyMap

Reply Good karma+1 vote
Burninalways Creator
Burninalways

Update for the Battle of Endor order to install

So in a list of what order to download:
1. Empire at War Remake 2.2 Lite
2. Empire at War Remake 2.3
3. Submod: Battlegroups or Bug Fixes
4. Addon: GalaxyMap
5. Submod: Battle of Endor

Reply Good karma+1 vote
DreadLordLp
DreadLordLp

I installed everything but it wont start the mod I only get the Normal Remake mod

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Emanuel003
Emanuel003

The cadavine sector fleet does not spawn any ships.

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Emanuel003
Emanuel003

Edit: task force indigo and starfall doesnt spawn any ships either.

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Burninalways Creator
Burninalways

Updated the submods to be compatible with each other.
Moved 2.3 Bug Fixes out of the Addon tab
Added the new fixes to Battlegroups and 2.3 Bug Fixes that are in Ai Skirmish Fix

Reply Good karma+1 vote
Guest
Guest

Can't get the battlegroups sub mod to work. I already tried re-installing everything (i.e. remake 2.2, 2.3 patch, then battlegroups submod) but there was no change. Tried launching a different way (didn't use the steam short cut in the mod file). The GC intro updated to include the description about the battlegroups but the battlegroup units themselves not showing up. Checked the files and they are there just for some reason they appear to be not loading. Any Ideas?

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Burninalways Creator
Burninalways

Did you install the separate 2.3 bug fix only addon?
As the bug fix only GameObjectFiles.xml doesn't include the code to enable the units in the game.
Though I will be fixing that incase someone does that in the future.

Reply Good karma+1 vote
SupersebaGT
SupersebaGT

I do not have the steam version and it worked for me, the truth is very good, I do not know if the autosave problem is fixed because it does not specify it in the error correction list.

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