Command and Conquer Tiberian Revolution
Real Time StrategyThis mod is highly inspired by Tiberian Sun. and development is in they early stages.
Welcome all to my second mod. this time i wanted to make it myself a little difficult by making a starwars mod for ZeroHour. dont ecpect replica's from original starwars i try to use my imagination aswell but still with the starwars feeling to it. stay tuned and let's see how far i can come with this. greets stimpy045
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This mod is highly inspired by Tiberian Sun. and development is in they early stages.
Mod it is based on games Fallout, Fallout 2, Fallout Tactics, Fallout 3, and Fallout: New Vegas, and also Bibles Fallout. Also in calculation some mods...
This Mod for CnC:ZH will have a lot of New Features and will change everything!
First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something...
In Forgotten Fury, a Large island appears from the seas, adding a large quantity of land and recources for the planet's factions to fight for in what...
wellcome commanders at the vortex of war which is a mod for generals aiming to combine all factions from ra2,ra3,c&c3;,c&c4; and about 3 tottaly new factions...
Originally created as a tribute to the well-known mod, Command & Conquer Untitled, firstly planned for being only a few bug fixes and personal tweaks...
Idea creator: USA_Bruce. Mod coder: Fivi1858. Welcome to 1.04L! Or "Better Leang" as we like to nickname it! This is a patch focused on almost entirely...
New update! The 6 Player maps do not work. The map Tatooine does not work. They will crash mid game. The rest of the maps do. Enjoy! I added all new units...
In the far future of the 41st millenium, mankind struggles to keep the enemies of the Emperor at bay, barbaric Orks are ravaging planets at the borders...
In an alternative twist of history. Germany was not defeated in WW2. The world has changed. See description for more info, and backstory.