Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...
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Space Skirmish: Released 16th December, 2012
Pegasus Prelude GC: Open Beta since 7th November, 2016

SG EaW: TPC-Patch 1.1.0 [Launcher]



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RSS Articles

Hello dear community,

we again have to thank everyone involved in the testing of patch 2.1.1! We're getting closer and closer to a stable release of Pegasus Prelude with each patch! :)
Today we're happy to release patch 2.1.2 which includes:

Missing galactic background fixed!

- The galactic background has gone missing with the last patch...we added those again!
- We added a clarification to the text of the Wraith ambush mission that not all enemy ships needs to be destroyed
- There was a "Missing" in the headline of the objective window when the Ancients recapture Taranis
- The description of Pegasus Prelude now clearly states that you need to select Tau'ri in order to play as Ancients
- The Arthos Satellite destruction objective is now no longer an issue when you're owning Arthos already
- Added text to Gonta mission that suggests taking out the Delphi engines. Also prevented AI retreat for the first 120 seconds of the battle.

The full changelog can be found here (soon): changelog page

The Pegasus Prelude Balancing survey is still going! Please keep sharing your feedback with us. :)


We're more than happy to answer all your questions about our project! Feel free to get in touch via our forums, social media, discord or by putting more to the "Is there anything else you want to let us know? :)" section of the survey! :)

Yours,
SGMG


Pegasus Prelude Balancing Survey Update

Pegasus Prelude Balancing Survey Update

News 2 comments

Thanks a ton for your vital feedback on patch 2.1.0! You helped us to identify some more issues which we're fixing today with patch 2.1.1.

Summer is over... time for modding!

Summer is over... time for modding!

News 1 comment

While having some time away from code, models, etc. we still had a close eye on your feedback especially on Pegasus Prelude. The team is very happy about...

Our Website is Back and Launcher Update!

Our Website is Back and Launcher Update!

News 1 comment

After a long time, we would like to welcome you on our new website!

Livestream

Livestream

News 2 comments

We are currently live streaming on our Youtube Channel!

RSS Files
SG EaW: TPC Launcher [Installer/Auto-Updater]

SG EaW: TPC Launcher [Installer/Auto-Updater]

Full Version 236 comments

The Launcher downloads and installs the mod plus all released patches automatically. You don't need any kind of other installer/download. The launcher...

Stargate - Dark Jump, German Campaign by Selmak

Stargate - Dark Jump, German Campaign by Selmak

Patch 8 comments

Stargate - Dark Jump For classic Stargate - EAW 1.0, 1.1, 1.2 CAUTION: This is NOT for FOC or The Pegaus Chronicles! German FanFic, a space campaign ModMod...

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

Patch 15 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds another...

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

Patch 8 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds the new...

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

Patch 4 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch fixes the non-working...

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

Patch 2 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the the critical...

Comments  (0 - 10 of 23,633)
Spinell
Spinell

Hello modders, i am long time fan and you never stop surprising me about quality increasement. But i would liek to ask a question. Is it intened that in Lantean X Wraith GC in Beta, i am forced into last mission? I mean the retreat form Pegasus. I did not finish many events and iw ould like to keep fighting over galaxy but game just ends. Is it intended or bug? And possibly may i ask you to change it... it woudl be amazing to make that last event startable by player or soemthing.

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MapperLocutus Creator
MapperLocutus

Hi Spinell,

the mission is only enforced if you lose too many planets towards the end of the campaign. I.e. when trigger a certain number of events and have 8 or less planets under your control.
Make sure that you have more planets than that and you have the chance to end this GC with a different outcome :)

Reply Good karma+1 vote
Callahad
Callahad

To the makers of this mod Anubis grants you this message

Happy Halloween my subjects! Spooky dreams and scary themes as you all have terrified screems (insert evil laugh here)

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SpiritWarden
SpiritWarden

I'm loving this mod, if I can make some suggestions (mostly cosmetic). The Goa'uld ships have a lot of yellow lights and shoot yellow energy, but I think to be in line with the series these should be an orange colour.

Also scaling is a bit of an issue with Anubis's and Apophis's ships. Anubis's ship(s) should be larger and the black frame, especially those...spikes that protrude from Apophis's ships should be longer, I would also add that his ship or "System Flagship" is a little on the weak side, at the very least I would suggest adding a stronger version of it as a hero ship for Apophis.

For the Wraith, they pretty much perfect except the ZPM Hive, it's special ability doesn't seem to actually do all that much damage and due to its massive size and slow turn speed, it makes it so much easier to destroy than the regular Hive Ship.

Other than that I really enjoy this mod, can't get enough Stargate.

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CrimsonTip
CrimsonTip

I agree with SpiritWarden. The plasma weapons for the Goa'uld are orange-yellow. The system flagship is a little bit weak needz moar guns imho same with the Goa'uld Battleship. Anubis's superweapon needs more "oomph" for lack of a better word. I mean he outright destroyed twelve ha'taks with it as the lightning leapt from ship to ship in the episode Full Circle in the sixth season. Plus afterwards he fired a beam at the planet and just annihilated its surface.

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Callahad
Callahad

Glad you like the mod. I've been following them for a while but even I'm not sure about specifics in lore.

As for your ZPM hive comment: I'm not really sure since I'm more of an Anubis player.

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Guest
Guest

Why the I.A doesn't work in Skirmish battles? :(

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TheSuperPlayer Creator
TheSuperPlayer

Which version are you using? Steam or Retail? What mod version(Stable or Open Beta)

Reply Good karma+1 vote
Guest
Guest

Steam. I played the two mod version and the ia not work,only work when i play the galactic conquest.

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TheSuperPlayer Creator
TheSuperPlayer

We will investigate this

Reply Good karma+1 vote
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I dont Even find words to describe it, every stargate fan will Love this.

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Jul 18 2016 by Goschty

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