Star Wars Mayhem 2 v2.2.1
Full VersionInstallation instructions are in the Readme * Join the Discord group or the Egosoft Forums for help * Requires Litcube's Universe * Farnham's Legacy not...
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Why play Mayhem 2 over vanilla x3? Answered by Darth Fiscus: 5 Reasons to Try Mayhem 2 - Video
FANTASTIC tutorial series by Darth Fiscus: X3 Mayhem #1 First Steps* (Mayhem 2 Tutorial) - YouTube
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Before installing, read README.md. It's very important!
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Star Wars for Mayhem 2, a mod for X3: Albion Prelude. Farnham's Legacy is not supported. This mod requires Litcube's Universe and Mayhem 2, please see the install instructions in README.txt.
1. Explore the galaxy you are thrust in either yourself or with explorer ships.
2. Expand your empire using Sanctuaries, which are giant space stations, factories, and shipyards.
3. Exploit the weaknesses of your enemies, holes in the economy, or the military advances of your allies.
4. Exterminate factions which oppose you and the dreaded Omnicron Channel Virus.
Thanks to Litcube for releasing Litcube's Universe.
Thanks to Joubarbe for all the Mayhem mods.
Thanks to XenonArchitect7 for his work on SWLU, which this mod borrows from heavily.
Thanks to Purls and others who helped beta test different portions of this mod.
Note: This mod does not include the SWLU soundtrack.
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Great work!
Any plans on making it work for Mayhem 3?
Yup! Well, sort of. Star Wars Mayhem 3 uses a lot of the data files from Star Wars Mayhem 2 already. However, SWM2 has a lot of custom code. Portable versions of the important code was adapted into the Alaankwa mod, which is highly recommended to be added to a SWM3 install!
Star Wars Mayhem 3: Moddb.com
Alaankwa: Forum.egosoft.com