Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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Your ship awaits you, Commander
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Description

A versatile light cruiser of the Imperial Fleet, the Arquitens Command Cruiser is a new support ship available to all Imperial factions. A modernized design from the Clone Wars, this new Arquitens has shed some of its armament for a wide variety of support equipment, including holding facilities and an advanced communications suite. Its armament is enough to keep most simple spacers and pirates at bay, while in a large fleet engagement it is non-threating enough to avoid being the primary target of the enemy. These attributes have made it popular with mid level officers in the Imperial Navy, who have used it to effectively assist any battle group they are assigned to.

In the mod, the Arquitens has two special abilities. Preparation allows it to give a long lasting small heal and shield mitigation increase that can help keep other Imperial Warships in the fight. Its researchable ability, Signal Jamming, allows the Arquitens to disrupt the abilities of enemy frigates by impairing their communications and targeting systems. This ability affects many targets and has a very large range, however the ability cannot be targeted. It is entirely random which units are disabled, and the buff will rotate between enemy units for the duration.

This mesh was provided by Arvis taljik, with some additional turrets by Emperor Niko of EaW: Remake added as well. Rigging and Texturing by our own Dolynick.