Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
This was something I found months ago. However I thought like sharing it regardless. I could understand there being more then one of a certain capturable super-weapon of the same type. But not on one planet and certainly not right next to each other.
Sir, It seems Christmas has come months earlier this year~ XD
Lol so you got 2 of these to randomly spawn at the same gravity well? Daaaaang, you are far luckier than I am!
I got 2 starforges on a single asteroid once, and it was right next to my starting planet. Too bad I couldn't use them for a while
Infinite Engine is so annoying to find
If it was easy, I couldn't just spawn them randomly could I? :p There'd have to be a super strong fleet guarding them, because otherwise the first one to get it would win.
I know :P it's just a minor gripe I have... until I start producing ships, then I'm ok
I had the same thing happen in one of my games but I had the Infinite Engine spawn on the same planet that they orbit very OP game xP
I think I remember you mentioning this before. I think I fixed it for the next version, but I guess we'll see soon. :p
Or... you could unfix it even more and have this a toggleable option "All superweapons spawn in twos..." hehe.